Topic: Fixing dropped frames in action cam footage? (for stereoscopic 3D)
I'm using two action sport cameras to shoot stereoscopic video. As in, I have two video files I need to pair into one stereoscopic video. I do this in Vegas Movie Studio.
I ran into a problem: if one of the cameras is low on batteries, it keeps recording, but starts dropping a lot more frames than the other. The framerates between the two videos can get so different that Vegas Movie Studio refuses to pair them into a stereoscopic subclip (required for 3D video in that program).
I usually re-encode the videos with an AviSynth script to remove fisheye distortion. I can use the same script to force the videos to the same framerate (like 29.970) so they become possible to pair in Vegas. But because of the dropped frames they will drift out of sync.
The videos have an audio track, which does not suffer from dropped frames - it is always consistent. VirtualDub, for example, can change the video's framerate to match the audio track's length. That's a good starting point, but the resulting video's framerate is still too different from the other to pair in Vegas.
So, I was wondering: is it possible to use SVP to repair those dropped frames, and give both videos the same framerate, matched to the audio track length? I haven't used SVP yet, but I thought I'd ask first.
(I guess one potential problem is that SVP couldn't really know when exactly along the timeline do those dropped frames occur?)
Thanks!