251

(20 replies, posted in Using SVP)

Ok now I feel dumb - sure enough, after running the offline installer and then rebooting Windows, the "Activate SVP" window does not pop up.

I'm probably just remembering the silly situation I had a year or so ago where SVP de-activated itself if you change certain BIOS settings and/or connect different hard drives and stuff.

252

(20 replies, posted in Using SVP)

James D wrote:

Are you implying that unactivated first time launched SVP Pro already registeres itself to autorun then? Because I'm not sure about that either.
Sure it can be, I just aren't sure and don't want to test it.

That is what I'm suggesting.  I also could be wrong, but from my own memory I thought that it did.  As I said, I'll find out soon enough as I've re-installed the OS on my HTPC so I'll be re-installing SVP via the new offline installer.

253

(45 replies, posted in Using SVP)

VB_SVP wrote:

I can't say I've noticed Complicated ever producing visuals worse than standard.

Behold:
http://www.svp-team.com/forum/viewtopic … 778#p60778

Just note that the attached video clip is less than 15 seconds, so you'll need to manually override the "minimum video duration" setting in SVP's "All settings".

254

(20 replies, posted in Using SVP)

James D wrote:

I doubt you can use SVP Pro unless activated

I'm not implying that you can.

255

(20 replies, posted in Using SVP)

Chainik wrote:

Hmm.. does it?

I'm going to find out soon enough since I'm reinstalling the OS on my HTPC.

Chainik wrote:

"offline" means that the installer won't download some of the packages but will take them from the "local storage" instead
this is the only difference

Which thereby means you do not need an internet connection to just install the application, no?  Therefore it seems reasonable to assume that the user may very well not have an internet connection readily available right after installation and therefore can't activate the program.

This means that the user may very well be greeted by the "Activate SVP" window quite a lot until they can have an active internet connection.

256

(20 replies, posted in Using SVP)

Chainik wrote:

I really don't get why you ever want to have un-activated SVP in the autostart hmm

After running the offline uninstaller, doesn't SVP (and therefore the activation popup) autostart with Windows?

257

(20 replies, posted in Using SVP)

Chainik wrote:

nope, cause you can't activate Pro w/o Internet access

I'm not expecting to be able to use Pro without first having internet access, I'm just referring to the activation pop-up.

Ideally, after selecting "don't ask me again", on future boot-ups it won't nag you about activating but the SVP tray icon would still be present; however in this case the tray icon is nothing but a way for the user to bring up the Pro activation window.

Also, directly after clicking the aforementioned "don't ask me again" button, it would make sense to show another popup stating that you can bring up the activation window at any time by simply clicking the SVP tray icon.

258

(20 replies, posted in Using SVP)

Speaking of offline, would it be possible to have a "never remind me" button/checkbox on the "activate your license" window that pops up?  If you're offline when you install SVP Pro, it'll keep nagging you to register on every single fresh boot of Windows until you're able to get online.

259

(45 replies, posted in Using SVP)

dlr5668 wrote:

7 threads

Now how would that performance graph look with only 5 threads? wink

(I realize you're using a 6-thread CPU so it'd be silly to use only 5 threads)

dlr5668 wrote:

decrease by two

Local or global refinement?  Global can be quite a bit more CPU-heavy...

Also if you really want to see SVP eat up your CPU, set your shader to "Complicated" - just make sure you don't use it on any videos with moving thin lines or it'll be wavy-artifacts galore! Example video that results in aforementioned artifacts via the in-game rain (though I've recently discovered that the "Complicated" shader has fewer artifacts when you disable GPU acceleration...I'm planning on making a thread asking about this sometime in the future).

Also, interestingly enough, Complicated seems to give less artifacts than "Standard" on anime or other traditional 2D-animated content...either that, or less noticeable artifacts.

260

(45 replies, posted in Using SVP)

Blackfyre wrote:

in the case of the OP, he wants to mask his artifacts. Because like me, he finds them very annoying and intolerable when disabled.

But we do not even know if the artifacts s/he is seeing are the same as those that you would have with those settings because we have no clue what SVP4's automatic settings were - for all we know it was using the "Sharp" shader.


Blackfyre wrote:

So yeah, I recommend he buys the PRO version just so he can use the artifacts masking option at least.

The artifact masking option is present in SVP3 as well...


Blackfyre wrote:

Instead of 3x source, lock it to 60 FPS

But 24--to->72fps has less artifacts, better smoothness, and similar CPU utilization compared to 24--to->60fps.


Blackfyre wrote:

instead of 9 Processing Threads, set it 5.

5 threads gives considerably worse performance than the likes of 7 or 11:
http://www.svp-team.com/forum/viewtopic … 212#p57212

On my i5-520m I had to manually set the thread count to 11 because 7 threads wasn't enough (for reference I use 7 threads on my Pentium G3258 @ 4.6GHz without issue; that's the difference between a CPU with 2 super-fast threads and a CPU with 4 not-so-fast CPU threads).

261

(45 replies, posted in Using SVP)

Blackfyre wrote:

similar hardware to yours. 4790K @ 4.7Ghz

That's not that similar since OP never mentioned if their CPU was overclocked at all nor by how much; not only that but they own an i5 rather than an i7.  From my own i5-520m I can tell you that SVP is one of the few programs that can really take advantage of SMT, and Haswell's inplementation of SMT is quite a bit better than Westmere's.


Considering the difference in CPU hardware, it's very possible that your SVP settings are actually be too intensive.  Not only that, but I really must recommend to start with "artifact masking" completely turned off and then only increase it if you are displeased with the results.

One could even argue to do the same thing with the "Decrease grip step" option, or at least put it on "Local refinement" since "Global refinement" is quite a bit more CPU-intensive.

262

(45 replies, posted in Using SVP)

Rowk wrote:

I've tried SVP 3.1, but it gives me a script error: there is no function named "SetMTMode"

You're using an incompatible version of AVIsynth.  Download the following copy of AVIsynth MT and put the DLL in the same folder as MPC-HC.exe:
https://www.dropbox.com/s/dckxoowjlzwku … 0150220.7z

For reference, this is the exact version of AVIsynth that I always used with SVP3.

Rowk wrote:

Btw what exactly is a DSP ?

https://simple.wikipedia.org/wiki/Digit … _processor

Rowk wrote:

I just don't get why a 1500$ computer with G-Sync everywhere can't play a blu-ray fluid without artifacts, it's outrageous ! big_smile

It very well should be able to, it's just that SVP's automatic settings are a bit of a black hole which is why I never use automatic.

BTW, just to clarify, you did run SVP4's performance assessment test when you had very little background CPU load, right?  SVP uses the CPU way more than GPU to the point that it's actually recommended to have SVP use your integrated GPU while things like madVR use your discrete GPU.

263

(45 replies, posted in Using SVP)

Honestly, why not just go grab a copy of SVP3 and try it out?  If all the configuration settings make it too intimidating, I can provide some settings that you can start with and then you only have to worry about a single settings at best (simply reduce said setting until performance is good).

To clarify, the actual video interpolation is not any worse in SVP3 (some users have insisted in the past that's it's actually a bit better).

Rowk wrote:

I'm using a Dell S2716DG monitor, unfortunately the screen stays black when I try to set 72Hz manually.

Via a custom resolution?  Is so, then all the more reason to try SVP3 since you can manually specify 3x interpolation (72fps is exactly half of 144Hz).

Rowk wrote:

If black frames cause flickering, why not play all movie frames two times ?

1. That would cause a weird double-image effect

2. Simulated 48Hz with black frame insertion would still be too flickery

264

(45 replies, posted in Using SVP)

brucethemoose wrote:

You can also delete the folder in %appdata%/mpv to reset the audio delay.

But s/he uses MPC-HC...

265

(45 replies, posted in Using SVP)

Rowk wrote:

My system should be fast enough @ i5-6600K // GTX 1070 // 16GB DDR4-3000 !

It should be, but you never really know with SVP4's automatic settings since you're at the mercy of an algorithm.

One thing to at least try is to set your monitor refresh rate to 72Hz instead.  I say this because doing anything more than 4x interpolation (in this case 6x) is quite a bit more intensive than 3-4x and honestly there's not that much of a difference.

Rowk wrote:

How does a tv handle it, to show a fluid playback without artifacts ?

Your TV has a piece of hardware (likely a DSP) designed and dedicated to doing motion interpolation.

Rowk wrote:

Does MPC-HC have hotkeys like VLC, to fix an audio delay ?

Yes - numkey plus and minus.

266

(45 replies, posted in Using SVP)

brucethemoose wrote:

In addition to turning the quality slider way down, you can let SVP benchmark your system with another CPU benchmark running, taking up some resources in the background.

If you force SVP to lower its automatic settings, won't that just result in a reduced interpolation mode and a low-quality shader?

267

(45 replies, posted in Using SVP)

Black frame insertion will give you flicker though...and reducing that to the point of not having flicker will result in a "multiple-image" kind of artifact.


Regarding the artifacts that you're seeing with SVP, it's very possible that your PC might actually be too slow for using SVP 4's automatic mode with 1080p videos.

You see, SVP 4's automatic mode has a tendency to choose poor settings when your PC isn't particularly fast for a given video resolution.  When this happens, the end result is still a smooth video but it'll have a ton of visual artifacts - more info.

The only work-around is to manually configure your own video profiles either via SVP 3 (free) or SVP 4 Pro.

268

(7 replies, posted in Using SVP)

rizotz wrote:

dont you think that, 60 fps too fast for watching movies?

It's all subjective which is why I only used relative terms like "smoother" and "faster", not "too smooth" or "too fast".

269

(7 replies, posted in Using SVP)

brucethemoose wrote:

Monitors/TVs that can run at weird refresh rates without artifacts are the exception rather than the norm, unfortunately.

S/he won't know if s/he doesn't try.

But regardless, I've had no issues reducing the refresh rate other than intolerable levels of flicker on PWM-based monitors/laptop displays; TVs however are are much more troublesome like you mention.

270

(7 replies, posted in Using SVP)

You can "cheat" by just running your refresh rate at the frame rate that you want to interpolate to.

This however will likely require the use of custom resolutions; more info on this can be found at the bottom of the first post in this thread:
http://www.svp-team.com/forum/viewtopic.php?id=3465

271

(11 replies, posted in Using SVP)

andreguil.ruano wrote:

I am using Haali's video renderer.

Well then try using "Enhanced video renderer (custom presenter)" instead.

Besides, I'm pretty sure Haali's isn't needed anymore seeing how its big rewrite was back in late 2004 when the likes of EVR and madVR didn't exist.

272

(8 replies, posted in Using SVP)

Nowadays you should only ever need LAVfilters and a compatible media player (like MPC-HC or mpv); codec packs aren't particularly useful anymore.

If for whatever reason you want a newer version of LAVfilters you can get one here:
https://github.com/Nevcairiel/LAVFilters/releases

FYI, you can just replace the files in MPC-HC's "LAVfilters" folder with a newer version and it'll "just work".

273

(8 replies, posted in Using SVP)

What if you mux it into an MKV via mkvtoolnix?

274

(2 replies, posted in Using SVP)

DISCLAIMER: The PC hardware mentioned are NOT actual product recommendations as I don't actually know for absolute fact what sort of hardware is necessary; I'm largely just extrapolating from my own experience with a Pentium G3268 and Core i5-520m.




dlr5668 wrote:

Used 2500k / Q6600 + decent cooler will be enough for 1080p.

He said "highest setting"

For the absolute highest settings, you would actually need a very beastly PC, especially with 6 px when combined with 6x @ 144Hz + Uniform + Complicated + Half pixel + Global refinement; you may need something like an Intel Skylake-E/AMD Zen CPU with 8 cores + SMT and a decently powerful GPU (even an Rx 460 may be enough).

A more realistic target would be 4x @ 96Hz and 12 px, though Uniform + Complicated + Half pixel + Global refinement isn't that unrealistic; you could possibly manage that with a 4 core Skylake/Zen even without SMT and using only the integrated graphics.

Alternatively you could target half-way between the two where you use 4x @ 96Hz but use 8 px; that'd probably require a Skylake/Zen CPU with 4-6 cores and possibly SMT which is something much more within reach of most people unless money is no object to you.




(I've included mentions of AMD's Zen because you haven't made it clear if you want a new PC now or if you're just in the planning stages; if the latter then AMD's Zen could very well be available by then)


josephilip wrote:

i find it amazing on 720 (of course with the lowest setting

Your hardware should be more capable then that, even with 10bit AVC (which performs similarly to YouTube's VP9 encodes).  Make sure GPU acceleration is enabled and also try running your monitor at 48Hz and only using x2 interpolation.  The key settings to use would be 16 px + Two pixels; from there you should be able to use Uniform and maybe even Complicated (if it's too slow, then use Sharp instead for anime content).  If you still have CPU headroom you could possibly even use One pixel.

See this thread for info on running your display at 48Hz: http://www.svp-team.com/forum/viewtopic.php?id=3465

275

(11 replies, posted in Using SVP)

You could always disable the on-screen display for SVP in the program's options.