What if i want to use MPC-HC?
I use livestreamer + MPC-HC all the time because my laptop's lowly AMD E-350 can't even run streams smoothly through Twitch's web player.
You are not logged in. Please login or register.
SmoothVideo Project → Posts by Nintendo Maniac 64
What if i want to use MPC-HC?
I use livestreamer + MPC-HC all the time because my laptop's lowly AMD E-350 can't even run streams smoothly through Twitch's web player.
For one thing, SVP doesn't do anything with the audio, so it was likely MPC-HC that was at fault in the first place. Also, SVP + MPC-HC 64bit has some stability issues so it's not usually recommended...
In 32bit MPC-HC, go to View -> Options
Then under "Internal Filters" select "Audio Switcher". Make sure all the options are unchecked except "Enable built-in audio switcher filter (requires restart)".
Restart MPC-HC and test your audio to see if it works.
If that doesn't work, then do the exact same thing but then uncheck everything, yes including "Enable built-in audio switcher filter (requires restart)".
Again, restart MPC-HC and test your audio to see if it works.
lets change this to "5yo Intel GPU"
sandy bridge is from 2011...[/off]
In my experience Westmere-era Intel iGPUs can handle Bicubic just fine in MPC-HC, but those Merom-era Intel iGPUs cannot (such as the 965GMA) - therefore 10+ years old.
This isn't exactly surprising when one considers that SVP has had many years to get to where it is. Contrary to what some CEOs may believe, no amount of money can recreate what a few dedicated developers can do with a several-year head start.
(it also probably helps when said developers regularly uses their own product, and not just out of obligation either)
Just an FYI, you will probably want to set your resizer to one of the three Bicubic options (A=-0.60 is the smoothest, A=-1.00 is the sharpest) if it doesn't cause you any problems (you really only ever want to use bilinear on like 10+ year old Intel GPUs or similar).
Uhhh, why are you using a codec pack at all? LAVfilters should be all you ever need...
This wouldn't happen to be caused by setting your LAVfilters decoder to DXVA2 (native), would it?
(for reference it should be set to "copy-back" for use with SVP)
The go-to solution for this issue has pretty much always been to use DDU to uninstall your drivers and then re-install said drivers (you can use the latest drivers if you'd like, but it's not a requirement).
my CPU is i5-6600 non-k Skylake.
Awww, that combined with your discrete Radeon GPU would be perfect for MadVR + SVP as well! (you can have SVP use the integrated Intel GPU while MadVR uses the discrete Radeon GPU)
Yes I have tried to enable it, same result, unfortunately
Well at the very least you know that it's something related to MadVR. Perhaps if you're feeling bored some day, try going through the settings and seeing if any of them make a difference?
Also, since the issue is actually completely unrelated to SVP and is purely something with MadVR, it may be a good idea to ask for help somewhere like on Doom9 in the MadVR thread.
but is the release date for the US market only?
I believe it may actually be a world-wide launch, but no guarantees on that. Besides, it's a good idea to wait until the NDA to at least see the performance numbers and the like vs the competition (likely the very cards you mentioned - the 750 Ti and 950).
EDIT: One thing is that this would also allow you to use the integrated Intel graphics for SVP and video decoding while the discrete graphics could be used for fancy upscaling via MadVR which might not be quite as possible with something like a lowly 710.
you are running 120hz at what resolution?
Lower than I'd like to admit...it's kind of embarrassing actually.
EDIT: Just know that 1280x720 @ 240Hz uses the same amount of bandwidth as 2560x1440 @ 60Hz.
you have a high end i5 overclocked
No I don't, I have a Pentium G3258 OC'd to 4.6GHz.
Quick question - what's your CPU?
You dont use madVR. Do you?
I have MadVR, but I don't use it for performance reasons (I only use integrated Intel graphics).
Anyway, have you tried enabling "use direct3d 11 for presentation" in MadVR?
If you're using custom video profile settings in SVP, try changing "Processing of scene changes" to "blend adjacent frames".
Also, if the source is 24fps, then running your display at 48Hz or 72Hz could help some as well.
not sure if i can wait for rx 460 to be released.
The NDA lifts in only 9 days, surely you're not that impatient...
GT 750 Ti, and GT 950 are also good choices?
Only if you're OK with having a GPU that could very well be completely outclassed in nearly every way in 9 days or so.
will skylake i7-6700 (non-k) be able to handle 1080p 120hz and 144hz?
Maybe I wasn't clear enough - the answer is "maybe". There are too many variables at stake to know for absolute 100% sure if such a thing works or not due to the somewhat hit-and-miss nature of getting high refresh rates without DisplayPort, dual-link DVI, or HDMI 2.0.
The GPU can theoretically do it, but that's the best I can say because my own monitor can do 120Hz but not at 1080p (not a GPU limitation since it occurs with a Radeon 5870 as well).
i am looking at nvidia GT 710. it is a low profile gpu that can be run fanless.
As for the GPU, considering that you're spending several hundred on a CPU and monitor, then I would at least look at something like an RX 460 as a basiline (~$100 USD) which would not only have enough performance that you could use it for something like MadVR but also have a feature set for newer and future displays (in particular DisplayPort 1.4, HDMI 2.0b, Adaptive Sync, and HDR).
The alternative would be to go an all-in-one AMD route with a Bristol Ridge APU, but CPU performance will be lacking vs Intel until late 2016 with Zen CPUs which require a discrete GPU anyway, or Raven Ridge APUs which have on-die Radeon graphics but won't be available until early 2017.
how did you get your haswell integrated graphics running at 120hz? using displayport? i am 'quite sure' for intel integrated graphics, it cannot do dual link, and the only way is to go for displayport.
HDMI can do it; even HDMI 1.4 has enough bandwidth to do 1080p at 120Hz, but not a lot of displays actually accept 120Hz over HDMI. It's apparently more common to reach slightly lower refresh rates like 96Hz.
One thing to remember is that 5x interpolation is considerably more intensive than 4x interpolation, so you might want to first make sure that you even have the necessary grunt...but even then, because 4x is less intensive, you might actually be able to use higher SVP settings and therefore would actually be better than 120Hz.
Oh snap, the issue is caused by MadVR? Well then, forget the stuff I mentioned about MadVR - use EVR instead!
I'm not familiar with your setup, so you'll need to bear with me for a few more questions:
1. Are you using EVR in PotPlayer rather than MPC-HC?
2. Does the issue still not occur if you set your resizer (found on the same screen as the setting for EVR) to one of the bicubic options (0.60 is softest; 1.00 is sharpest)? I say this because bicubic is better in nearly all situations unless you're using like 10 year old PC hardware (I'm not exaggerating either).
3. Are you able to find an option screen that looks something like this?
i plan to get budget nvidia card that has dual-link DVI.
May I ask what kind of GPU price-point you are looking at? I may not have much advice on monitors, but GPUs are much more of my forte.
You know, before you go spending money on new fancy-pants monitor, I can go compare and test a 30fps video interpolated to 60Hz and 120Hz - while 60Hz is normally a flicker fest on a CRT, it not that bad for videos that aren't bright or for short periods of time. The only issue is that 60Hz on a CRT will look smoother than it would on a standard LCD...
But even if you do decide to purchase with a 120Hz+ monitor, you might as well get the monitor first and see if it works perfectly fine with your integrated Intel GPU - if you went and bought any discrete GPU only to find out that you didn't need it, you'd be kicking yourself after-the-fact.
the budget nvidia i plan to get do not have lightboost/gsync.
You do not need g-sync nor lightboost, and some monitors have a built-in backlight strobing that work with any GPU (I know that there's a 120Hz Eizo VA monitor with it).
Also it's important to note that G-sync not only has a decent price premium but also can only be used with Nvidia GPU. If you don't want to pay the extra cost or be tied to Nvidia just to take advantage of G-sync, then consider looking into an Adaptive Sync monitor instead (which is a VESA standard; AMD currently supports it and Intel will support it in a future iGPU, possibly Kaby Lake).
madVR is greedy and won't hold the frame rate I wish it for, and therefore it decide to goes crazy mode with fps.
Wait, what? MadVR, not SVP? Are you sure about this?
If you haven't done it already, try closing SVP by right-clicking on its icon in the bottom right in the tray area and then selecting "Close" (or "exit" or "quit" or similar, I don't quite remember 100% what it says and I can't check).
Then try playing a video and see if your framerate goes crazy. Yes it'll only be a 24fps or similar, but we need to make sure that it is in fact SVP and not MadVR.
3 hours later than I hoped, I'm back!
The issue is, I don't believe PotPlayer has a built-in resolution changer like MadVR does, so using EVR would prevent the use of MadVR's automatic resolution changer.
Anyway, about MadVR's upscaling, unless you're using a CRT monitor or an HDTV, 99% of the time the upscaling done by MadVR will look quite a bit better even if you use lower-end settings like Lanczos. Try that with a 720p or lower resolution video and see how the quality compares vs actually setting your screen resolution to 720p or whatever.
Setting your scaling algorithm is easy - just go into the MadVR settings and, under "scaling algorithms", set the scaling to whatever you want (start with something more basic like lanczos) for every single sub selection where it's an available option (should be in "chroma upscaling", "image downscaling", and "image upscaling".
Oh, and while comparing scaling algorithms and the like. it might be wise to disable SVP if the frame rate issue gets in the way.
Oh, your mobo doesn't have a DisplayPort output nor a dual-link DVI? Hmmm, most 120Hz monitors require one of those ports unless it's one of those fancy new monitors with adaptive sync over HDMI.
For reference, mathematically, 1920x1080 @ 120Hz only takes a little more bandwidth than 2560x1600 @ 60Hz; and even if you weren't able to run at a full 120Hz, you could still use 100Hz for 25fps, 96Hz for 24fps, and 90Hz for 30fps.
I have already made custom resolution for 72.928 if that's what you mean.
No I actually mean 72.000Hz. The thing is that 24.000fps content does actually exist, not just 23.976fps content.
720p, 480p and even 360p sometimes if the anime doesn't exist in higher resolution.
Uhhh, considering that your display is natively 1080p, doesn't this kind of defeat the purpose of using MadVR? I mean, the main purpose of MadVR is to do high-quality upscaling...
Beware, I'm going to be away from my PC for the next hour, so I won't be able to respond until maybe then, but after that I won't be around for like 2-3 hours.
Ok good!
One more thing before we get to the MadVR part - do think you can make a custom resolution for 72.000Hz as well? Also you might want to check and see if you've got resolutions for both 59.94Hz and 60.000Hz (if not, add whichever is missing).
Lastly, what is the actual screen resolution of your display, or at least what resolution (not refresh rate!) do you use for all of your video watching?
Also I don't use 48 or 50 fps, but you never know when you might suddenly need it, if its not that rare then we can skip it, or if you want you could give the instruction for those frame rates too. Thank you very much!
Well SVP doesn't even interpolate framerates above 47fps by default; I was just thinking that 50fps at 50Hz is actually smoother than 50fps at 75Hz when not using interpolation. More info on all of this can be found here: http://www.svp-team.com/forum/viewtopic.php?pid=56025
Anyway, do you use MadVR at all?
Thing is, I regularly use MPC-HC and it has a built-in resolution changer so that you can do things like automatically use 72Hz for 24fps videos, 75Hz for 25fps videos, and 60Hz for 30fps videos. However, from what I can tell, PotPlayer does not have such functionality and therefore you have to use MadVR (which is compatible with PotPlayer) in order to achieve this functionality.
D'oh! You posted before I finished editing!
Basically if you could get a custom resolution for 75Hz as well, that'll help quite a bit because 24fps and 25fps are so close to one another that what works for one almost always works for the other.
Oh, while I'm at it, do you ever watch content with a native framerate of 48fps or 50fps?
I don't think it's the cause of the rising fps, but it's certainly not that great motion and artifact wise to use 72Hz for anything other than 24fps; this is because framerates like 25 and 30 are not at all exact multiples of 72.
OK, now that we've covered that, next question(s):
1. Does your display natively support 75Hz out-of-the-box?
If no, then...
2. Did your display natively support 72Hz out-of-the-box?
If no, then...
3. Did you have to make a custom resolution for 72Hz?
If yes, then...
4. Could you please make an additional custom resolution at 75.000Hz?
72.928Hz
Uhhh, surely this is a typo, right? For 23.976fps you'd want to run at 71.928Hz...
I also run 24 and 25, and 30fps
Do you use 72Hz for all of these frame rates?
SmoothVideo Project → Posts by Nintendo Maniac 64
Powered by PunBB, supported by Informer Technologies, Inc.