x2,x3,x4,x5 (you got idea) FPS are all good
You are not logged in. Please login or register.
SmoothVideo Project → Posts by dlr5668
x2,x3,x4,x5 (you got idea) FPS are all good
dlr5668 wrote:Check your monitor. It should be OC to 72 Hz with reduced settings (use search here)
Sry i dont understand what you mean
Overclock your refresh rate to 72hz (24x3). Nice middle ground imo
Check your monitor. It should be OC to 72 Hz with reduced settings (use search here)
check 23.8 (its here for mpv but still)
check framerate in mpc
make sure LAV is decoder
На самом деле надо юзать вот эту шарпу
если красная (не пользоваться нвидиа в 2к18 лул) то SuperRes (хорошо работает с низкими разрешения вроде 720p для старого контента) > Adaptive > Luma Sharpen. Два и более шарпа вместе не использовать
Мадвр можно реализовать без OpenCL,а вот свп нет. Разве что на CUDA уйти и положить прибор на красныхъ
Cmon madvr can fully load Titan. Why do u care about few % on 1050 ?
3я версия отлично настраивается. Для ависинка она полностью аналогична 4й. Pro лучше только 10bit, HDR, встроенным конвертированием и быстрее настраивается для новичка
Is there a way to have MadVR first do the HDR->SDR conversion with 2160p24 SDR output and after that letting SVP do the frame interpolation to have 2160p60 SDR (8bit or 10bit?)?
You cant do it. Madvr will always be last
Number of platforms 1
Platform Name NVIDIA CUDA
Platform Vendor NVIDIA Corporation
Platform Version OpenCL 1.2 CUDA 9.2.81
Platform Profile FULL_PROFILE
Platform Extensions cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer
Platform Extensions function suffix NV
Platform Name NVIDIA CUDA
Number of devices 1
Device Name GeForce GTX 1060 3GB
Device Vendor NVIDIA Corporation
Device Vendor ID 0x10de
Device Version OpenCL 1.2 CUDA
Driver Version 397.64
Device OpenCL C Version OpenCL C 1.2
Device Type GPU
Device Profile FULL_PROFILE
Device Topology (NV) PCI-E, 01:00.0
Max compute units 9
Max clock frequency 1708MHz
Compute Capability (NV) 6.1
Device Partition (core)
Max number of sub-devices 1
Supported partition types None
Max work item dimensions 3
Max work item sizes 1024x1024x64
Max work group size 1024
Preferred work group size multiple 32
Warp size (NV) 32
Preferred / native vector sizes
char 1 / 1
short 1 / 1
int 1 / 1
long 1 / 1
half 0 / 0 (n/a)
float 1 / 1
double 1 / 1 (cl_khr_fp64)
Half-precision Floating-point support (n/a)
Single-precision Floating-point support (core)
Denormals Yes
Infinity and NANs Yes
Round to nearest Yes
Round to zero Yes
Round to infinity Yes
IEEE754-2008 fused multiply-add Yes
Support is emulated in software No
Correctly-rounded divide and sqrt operations Yes
Double-precision Floating-point support (cl_khr_fp64)
Denormals Yes
Infinity and NANs Yes
Round to nearest Yes
Round to zero Yes
Round to infinity Yes
IEEE754-2008 fused multiply-add Yes
Support is emulated in software No
Correctly-rounded divide and sqrt operations No
Address bits 32, Little-Endian
Global memory size 3221225472 (3GiB)
Error Correction support No
Max memory allocation 805306368 (768MiB)
Unified memory for Host and Device No
Integrated memory (NV) No
Minimum alignment for any data type 128 bytes
Alignment of base address 4096 bits (512 bytes)
Global Memory cache type Read/Write
Global Memory cache size <printDeviceInfo:88: get CL_DEVICE_GLOBAL_MEM_CACHE_SIZE : error -30>
Global Memory cache line 128 bytes
Image support Yes
Max number of samplers per kernel 32
Max size for 1D images from buffer 134217728 pixels
Max 1D or 2D image array size 2048 images
Max 2D image size 16384x32768 pixels
Max 3D image size 16384x16384x16384 pixels
Max number of read image args 256
Max number of write image args 16
Local memory type Local
Local memory size 49152 (48KiB)
Registers per block (NV) 65536
Max constant buffer size 65536 (64KiB)
Max number of constant args 9
Max size of kernel argument 4352 (4.25KiB)
Queue properties
Out-of-order execution Yes
Profiling Yes
Prefer user sync for interop No
Profiling timer resolution 1000ns
Execution capabilities
Run OpenCL kernels Yes
Run native kernels No
Kernel execution timeout (NV) Yes
Concurrent copy and kernel execution (NV) Yes
Number of async copy engines 2
printf() buffer size 1048576 (1024KiB)
Built-in kernels
Device Available Yes
Compiler Available Yes
Linker Available Yes
Device Extensions cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer
NULL platform behavior
clGetPlatformInfo(NULL, CL_PLATFORM_NAME, ...) No platform
clGetDeviceIDs(NULL, CL_DEVICE_TYPE_ALL, ...) No platform
clCreateContext(NULL, ...) [default] No platform
clCreateContext(NULL, ...) [other] Success [NV]
clCreateContextFromType(NULL, CL_DEVICE_TYPE_CPU) No devices found in platform
clCreateContextFromType(NULL, CL_DEVICE_TYPE_GPU) No platform
clCreateContextFromType(NULL, CL_DEVICE_TYPE_ACCELERATOR) No devices found in platform
clCreateContextFromType(NULL, CL_DEVICE_TYPE_CUSTOM) No devices found in platform
clCreateContextFromType(NULL, CL_DEVICE_TYPE_ALL) No platform
Логи мадвр, там как то можно включить debug режим. У меня тоже это наблюдается, гдето на четверть секунды экран становится черный. Видео не останавливается
Частоты можно выставить в Nvidia дровах или https://www.monitortests.com/forum/Thre … tility-CRU
Почти все мониторы работают с 72гц (разгон так сказать). Через меня около 20 моделей прошло, все пахали на 72
Пофиг где настраивать тут или в CRU
Почему бы не попробовать создать кастомные разрешения с нужной частотой ? например, 50 или 75 (для 25 фпс), 72 или 48 (для 24), 60 (для 30). Плеер умеет переключать сам на нужное. Нагрузки будет чуть меньше на железо. В мадвр есть smooth play или как там ее, которая аналогична реклоку. Она подгонит видео на пару сотых процента и повторов кадров почти не будет (ну там раз в полчаса)
пости логи, пробуй без madvr, DDU дрова
Это макс значение фпс которое будет уплавнять свп. Нехуй крутить потоки, оптимально 2 * число логических ядер в проце - 1
Либо обнови железо либо пользуйся 3й версией
Thanks for the replies.
I got another question regard an issue:
8) When watching a film, or aninmated (cartoon, anime) or animated 3d film, there are some sometimes/often artifacts around moving objects; the faster an object moves the more artifacts there are.
Or imagining a zebra running in front of an greend forest.
It' s most visible when something moves horizontally, rarely vertically and for me.
Changing the option "mask artifact" from "low/medium/high" don't help. Got set it to low, high makes it worse.
Changing the overall preset to "higher quality" don't help either.
thanks!
Switch to manual and try shader 13/23 with different block size. There always be artifacts but you can tune it. Double check filter list and rendering time it should be < 1000ms / fps (13.89 ms in my case). You dont have to follow list but its what works best for me
disable IGPU ?
last nvidia driver have problems with some 1060 397.31
DDU -> install previous driver
same here, I overclocked, undervolted and tweaked my fan profile so GPU spend most time working at 76-80c (1070 with 1 fan)
for svp the more cores is better, pick ryzen (4k content). for 1080p all 3 are good
> The videos I am transcoding are x264 720p/1080p 30/60FPS
30/60FPS to 1440P 144FPS
next time use 120 Hz mode. More hz doesnt mean better
SmoothVideo Project → Posts by dlr5668
Powered by PunBB, supported by Informer Technologies, Inc.