26

(42 replies, posted in Using SVP)

MAG79 wrote:

THX-UltraII
Is this already fixed in 3.1.3beta?
Yes.

Ok, so now I have to do:

2. Find //smooth.scene.limits.m1 = 1600; and change it to smooth.scene.limits.m1 = 0;
3. Find //smooth.scene.limits.m2 = 2800; and change it to smooth.scene.limits.m2 = 0;

correct?

And Mag, what s with this topic? http://www.svp-team.com/forum/viewtopic.php?id=1007
I can t read it but are you and Gaunt discussing something interesting about 1,5M I need to know about?
You really should think about integrating 1.5M and 1m50% into the final 3.1.3 version of SVP wink

27

(42 replies, posted in Using SVP)

I tried 1m50% yesterday and it seems to work well MAG. What I did is:

1. Open Program Files\SVP\override.js in notepad
2. Find //smooth.scene.limits.m1 = 1600; and change it to smooth.scene.limits.m1 = 1;
3. Find //smooth.scene.limits.m2 = 2800; and change it to smooth.scene.limits.m2 = 1;
4. Run SVP
5. Choose Adaptive

But do I also have to change 'smooth.scene.limits.scene' to value 1 in order to get 1m50% during the entire movie?

And another questions:
A few post back you also said that there was a bug in SVP 3.1.2 that value 0 leads to SVPMgr crash and you had to fix this. Is this already fixed in 3.1.3beta?

28

(8 replies, posted in Using SVP)

- when playing BDMV blu-ray folder and both NV12 and NV12 boxes in ffdshow checked ffdshow tells me:
input: YV12 (uncompressed)
output: NV12

- when playing BDMV blu-ray folder and only NV12 box in ffdshow checked ffdshow tells me:
input: YV12 (uncompressed)
output: NV12

- when playing BDMV blu-ray folder and only YV12 box in ffdshow checked ffdshow tells me:
input: YV12 (uncompressed)
output: YV12

So when checking both the NV12 and YV12 box in the output settings of ffdshow, ffdshow chooses NV12 as output (which to me assumes that there is a conversion from YV12 to NV12 done by ffdshow?).
When checking only the YV12 box ffdshow chooses YV12 as output (which to me assumes that there is no conversion done by ffdshow).

What can I make of this information and should I check both NV12 and YV12 or only YV12?

29

(8 replies, posted in Using SVP)

quick question about colorspaces:

I m using MPC-HC, LAV video filters and madVR. Does SVP/ffdshow add an extra video conversion? I ask this because Madshi (the author of madVR) says that every extra video conversion that is done in a chain is not good.

30

(42 replies, posted in Using SVP)

MAG79
nice

31

(42 replies, posted in Using SVP)

MAG79
Nice

btw, Which new features fixes are planned for SVP 3.1.3?

32

(42 replies, posted in Using SVP)

MAG79
ok, but 1m50% will be smoother than 1m right?

33

(42 replies, posted in Using SVP)

MAG79
O men MAG, why is it that I just don t understand you  sad  sad

Ok, let s forget about the theory behind all this. What I want is 1m50% and what I do for this is

1. Open Program Files\SVP\override.js in notepad
2. Find //smooth.scene.limits.m1 = 1600; and change it to smooth.scene.limits.m1 = 1;
3. Find //smooth.scene.limits.m2 = 2800; and change it to smooth.scene.limits.m2 = 1;
4. Choose Frame interpolation mode Adaptive
5. Run SVP

And then I m good to go right?

34

(42 replies, posted in Using SVP)

gaunt
with the best will I just don t understand m8, sorry.......

35

(42 replies, posted in Using SVP)

thanks.

I don t want to revert back to SVP 3.0 and want to keep running the updated 3.1.2 so it will be 1m50% for me then.

Read the link you posted and understand the differences between 1M, 2M, UNIFORM and ADAPTIVE but still don t understand why to choose ADAPTIVE when making to changes in smooth.scene.limits.m1 and smooth.scene.limits.m2. I mean, why not choose 1M or 2M which are the Frame Interpolation modes I m going to adjust? I didn t adjusted UNIFORM and in ADAPTIVE mode UNIFORM mode can be used sometimes by SVP right?

ps. I ve send you a mail a few month ago about beta testing MAG, can I beta test 3.1.3 asap?

36

(42 replies, posted in Using SVP)

Ok, understand MAG, thanks.

But still some questions before I will begin experimenting:

1. Which will most likely give more smoothness (and of course more artifacts), 1m50% or 1mgaunt?

2. For 1m50% I have to change //smooth.scene.limits.m1 = 1600; to smooth.scene.limits.m1 = 1; and //smooth.scene.limits.m2 = 2800; to smooth.scene.limits.m2 = 1; correct? I ask this because:
a. the // are gone in the line I have to change it to.
b. what s the theory behind the change to 1? I can imagine that if you want +50% the values have to change from 1600 to 2400 (+50%) and 2800 to 4200 (also +50%)

3. I thought the ADAPTIVE Frame Interpolation Mode chooses 1M, 2M or UNIFORM according to the scene svp 'is seeing'? So why choose ADAPTIVE?

37

(42 replies, posted in Using SVP)

So (please correct me if I m wrong MAG)

2M = 11m1111m1111m1111m11
1M = 1mm1m1mm1m1mm1m1mm1m

If I want to test 1m50% I do:
1. Open Program Files\SVP\override.js in notepad
2. Find //smooth.scene.limits.m1 = 1600; and change it to smooth.scene.limits.m1 = 1;
3. Find //smooth.scene.limits.m2 = 2800; and change it to smooth.scene.limits.m2 = 1;
4. Choose Frame interpolation mode Adaptive
5. Run SVP

If I want to test '1mgaunt' I do:
1. download MSmoothFps_1mm1m.avs
2. Place it in C: \ Program Files (x86) \ SVP \ AVS
3. Choose Frame Interpolation mode 1M
4. Run SVP

Correct?

38

(42 replies, posted in Using SVP)

Thanks for your reply gaunt.

But what is the '1m50%' option that MAG is talking about then?
Can you summarize with 1's and m's (eg. 1mm1mm1 etc) how 1M and 2M looks like?

39

(42 replies, posted in Using SVP)

Let me make explain again to be sure you guys understand what I m looking for:

I am correct that 2M shows more original frames and 1M less right? Ok, what I want is a 'compromise' between those two settings. I want this because 1M gives me artifacts that bother me too much and 2M gives me no visible artifacts at all. The only downside (of course) is that 2M is just not so smooth. So I thought that a mode between 1M and 2M will maybe give me also no visible artifacts but a little more smoothness.

40

(42 replies, posted in Using SVP)

Maybe some of you guys have seen me talk about this before but I really would like a ''1,5M'' Frame Interpolation Mode. MAG79 told me I can do this myself but I m just not experienced enough (noob smile) to know how to do this exactly. Is there someone who could make a 1,5M Frame Interpolation Mode for me? I m willing to give a PalPal donation for it.

41

(6 replies, posted in Using SVP)

MAG79 wrote:

THX-UltraII
Usually sports and TV shows are broadcasted at 25i (PAL) and 30i (NTSC). Maybe your projector can deinterlace and interpolate 25i to 60p?

You where right (as always smile MAG. It s not needed to enable FI on my PJ because SVP already takes care of that.

Could you please please make a '1.5M frame interp. mode' file/svp version for me MAG? I m too noobish to do it myself because I just don t understand how to do this...... I really would be thankfull eternally! I even want to pay you a small amount with PayPal if you insist.

42

(6 replies, posted in Using SVP)

I don't know why they do that roll

I ll look into this and will try to find out what the FI mode on the JVC RS45 actually/technically does.


This IS 59 material isn t it?
Usually it is right.

not following you here??

43

(6 replies, posted in Using SVP)

I think no.

this is my thought too but why does JVC (and Sony and others) say that FI mode works best for sports/tv then? This IS 59 material isn t it?


But what is the strange framerate 59.02?

MediaInfo.ini says 59.02 when using nvidia's 59Hz profile......

44

(6 replies, posted in Using SVP)

Does it make sense to use the FI mode on a projector when already doing 23.976 => 59.02 with SVP?

45

(22 replies, posted in Using SVP)

MAG79
thxz MAG. I will wait for a future release where you hopefully will implement some kind of 1.5m mode because doing it myself is not going to work (PC noob here smile).

46

(22 replies, posted in Using SVP)

MAG79 wrote:

THX-UltraII
1. Install 3.0.7 (it can work together with SVP 3.1.2, but from another folder). One version at a time. Close one - run another. And vice versa
2. Replace some files. In your case you must replace file MSmoothFps_1mm1m.avs
3. Run SVP-Manager and choose 1m from profile settings window

Can I also make changes to the current SVP 3.1.2 version to achieve some kind of '1.5M mode'?

47

(8 replies, posted in Using SVP)

MAG79 wrote:

THX-UltraII
SVP can't work without ffdshow and avisynth.
You can try. If something absent in the system SVP will tell you about it. wink

I ll give it a shot this weekend and report back to you if it worked

48

(26 replies, posted in Using SVP)

MAG79 wrote:

THX-UltraII
You can do it just now. Manually.
1. Choose Frame interpolation mode: adaptive.
2. Edit and save file override.js.
You need three params:
- smooth.scene.limits.m1,
- smooth.scene.limits.m2,
- smooth.scene.limits.scene

You can decrease and increase these values. See details at SVPflow plugin page.

MAG, can you explain in detail how to do this (with a little step-by-step guide). thanks

49

(10 replies, posted in Using SVP)

MAG79 wrote:

It was summer holidays. People must have a rest. smile

About new version. May be soon. We have small changes and bug fixes to SVP 3.1.2. It is enough to make minor update version. Something like 3.1.3. We will inform you.

thanks MAG

50

(22 replies, posted in Using SVP)

MAG79 wrote:

THX-UltraII
I wish there was a 1.5M option
There are some modifications of SVP 3.0.7 with custom 1m mode from gaunt.
You can try it.

Can you help me on my way how to make this work? My native language is Dutch so I don t understand the topic, not even with a google translation sad