please either provide direct download link or upload problem video to some file sharing hosting
we don't read Chinese here
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SmoothVideo Project → Posts by Chainik
please either provide direct download link or upload problem video to some file sharing hosting
we don't read Chinese here
i'll transfer new contributions info to our internal database on a weekend
try again next week
Note that you need 32-bit version of the package
I uninstalled SVP 3.1.7 to test out 4
Installation
- Install SVP 3.1.7, ensure that it's working correctly,
- Install SVP 4 Technical Preview to the different folder,
- Exit SVP 3 Manager before running SVP 4 Manager as they can't be running simultaneously.
Will there be other payment methods than Paypal?
I don't think so
YT streams higher than 720p has no audio so video player has to open TWO streams simultaneously (video + audio).
Currently it's only supported in MPC-HC and MPC-BE players.
it's just a bad rip
SVP can't automatically cut black bars that are not actually black
you can cut them off manually
...also SVP currently supports YV12 only
dealing with RGB after madVR's upscaling needs major modifications in SVP libs itself and will drop performance a lot
http://www.svp-team.com/forum/viewtopic.php?id=2671
выключить "NVIDIA CUVID" в LAV Video decoder, поменять на "DXVA2 (copy-back)"
"EVR" и "EVR CP" могут быть двумя большими разницами
take a look at QTGMC performance
ok, let's say it will be 2 times faster with SVP's core libraries
so what? even 5 times performance increase will be too small for a real time usage
can we maybe talk about alternative APIs/interfaces?
I think it's pointless unless madVR will host some frame server by itself.
I personally think that
1. interlaced video is a past, it's something like VHS now
2. every Intel's or NV's user have an option to do high quality HW deinterlace right in the video decoder
Would it be hard for SVP to "export" motion information for other filters (or e.g. madVR) to reuse?
Right now SVP is just an Avisynth filter.
Link with avisynth.dll, run the script, feed it with video frames and you'll get motion vectors from the SVAnalyse function.
try it with any 60 fps video, w/o SVP enabled
then post the issue to the madVR's author
Это вообще никак не связано с версией SVP - 3.1.6, 3.1.7 или 4.0
Или поменялся видеодрайвер, и в нем что-то сломалось, или вместе с 3.1.7 обновился MPC-HC, и что-то сломалось в нем.
Надо поперебирвать варианты в Вид - Настройки - Воспроизведение - Вывод.
Начать с простого "Расширенный видео рендерер", ну или madVR.
xenonite
it seems your code also has 'support' for plain AVX instructions in calculating pixel metrics. Do you have any idea why someone would have put floating-point AVX together with the other integer SSE2 optimizations?
I prefer to think that x264 guys are extremely experienced with all that stuff
xenonite
I don't see any vectorizing or parallelizing hints to the compiler in the source code
... /Qipo
parallelization is a cheating
we're already in heavy multi-threaded environment and we're not interested in single-threaded performance
Have you ever run a performance profiler on the complete SVP program
very long time ago, I don't remember actual numbers
xenonite
I will also take a look to see if there are any easy ways to optimise some of the most expensive functions and then post the code (if any, I'm probably being way to optimistic) for review.
I believe we've already optimized that code as much as it's possible
I believe most of the work is done in PlaneOfBlocks, yes?
To be more specific, in the "search.cpp" file
justsomeguy6575
Is that all that's needed to get V4 when it is released?
yep
xenonite
I've made a few optimized compiles of the latest Open-Source svpflow1.dll library with the 2015 version of the Intel Compiler on Visual Studio 2013
You can just share your settings cause we're using exactly the same toolchain
And I don't expect "AVX" could be any faster than "SSE2" one, still the main bottleneck is in x264 asm code.
I only post them incase there are some users that would like an (at least partially) ICL compiled SVP
SVPflow libs are compliled with ICL since ver.1.1.14 - http://forum.doom9.org/showthread.php?p … ost1718861
fixed now
We're having some issues with PayPal right now...
It's not so easy to get $30K to the PayPal account
But I hope it'll be resolved on the next Monday.
The Protagonist
Intel HD graphics 4600 would that be enough for 60fps@1080p playback?
yes, but w/o madVR
серьезно...
а) перешить в лайтпак несколько лайтпаков точно работают, проверено
б) пейнтпак работает через спец. прокладку (k8062d/e, назовем её "драйвером"), не знаю, может быть там что-то сильно поменялось. Можно попробовать обновить k8062d.dll и k8062e.exe в SVP/Plugins на такие же из крайнего амбибокса
Мне сложно что-то более конкретное сразу сказать, у меня не осталось пейнтпаков.
Denis24
Что можно предпринять...?
перепрошить их в лайтпак
SmoothVideo Project → Posts by Chainik
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