MadVR is apparently compatible, so assuming that it's resolution/refreshrate changes gives a similar to MPC-HC's, then you should be able to use that.
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SmoothVideo Project → Posts by Nintendo Maniac 64
MadVR is apparently compatible, so assuming that it's resolution/refreshrate changes gives a similar to MPC-HC's, then you should be able to use that.
Is something like 48Hz not supported even via a custom resolution?
MPC-HC has an automatic resolution/refreshrate changer that uses the video's original framerate as the basis, and I believe MadVR also has such functionality (but I'm not entirely sure).
For MPC-HC, more info can be found here starting at the 6th post: http://www.svp-team.com/forum/viewtopic.php?pid=56025
If you run the refresh rate at the same as the source frame rate, then of course SVP isn't really going to do anything. The whole point of SVP is the interpolate to a higher frame rate; if you interpolate to the same frame rate as the source, then you're not really doing any interpolation at all.
The key is to use a refresh rate that is an exact multiple of 2x or more of the source frame rate. Some examples:
24fps @ 48Hz, 72Hz, 96Hz, 120Hz, 144Hz
25fps @ 50Hz, 75Hz, 100Hz, 125Hz, 150Hz
30fps @ 60Hz, 90Hz, 120Hz, 150Hz
48fps @ 96Hz, 144Hz
50fps @ 100Hz, 150Hz
60fps @ 120Hz
Note that SVP4 by default does not interpolate videos with a source frame rate above 47fps, but this can be manually overridden:
http://www.svp-team.com/forum/viewtopic.php?pid=56025
It's possible that these imperfections are simply due to the default settings. Unlike SVP4, SVP3 does not have a single "optimize for animation" button.
The most basic change would be to set your shader to "2. Sharp (for anime)"; if this isn't enough also try setting your Frames interpolation mode to "1.5m (less artifacts, for anime)"
Start with that and we'll go from there. In particular, there are several other things we can do to improve performance that should allow us to increase the SVP settings which may very well reduce artifacting farther.
I tried with SVP 3.1.7 and........"Script error"
Error: Error preparing smooth playback! Script error:
Script error: There is no function named 'SetMTMode'. What is this?
This is a relevant thread:
https://www.svp-team.com/forum/viewtopic.php?id=2622
Actually, in my experience, SVP4 itself is semi-portable in that you should be able to manually copy the program folder to another PC.
Note that you may also need to copy the folder where configuration data is stored, which is the "SVP4" folder located in %appdata%; though I would recommend intentionally not copying the "Settings" sub-folder.
Note however that the auto-updater doesn't seem to be too happy if you move the program directory, so you may need to make sure that it's in the exact same location on every PC; however it's very possible that this issue only occurs if you do in fact copy the above-mentioned "Settings" sub-folder.
Well it won't work on every TV...
The "complicated" shader is considerably more processor-intensive than the "standard" shader.
Also, what refresh rate are you outputting to? 24fps to 72Hz will be smoother and less processor-intensive than 24fps to 60Hz.
Alternatively it could be a case of that you actually don't have extra CPU headroom. Usually SVP needs around 10-15% of CPU headroom since its utilization isn't perfectly consistent.
This is especially the case when one core is practically maxed out at ~95% while a second core could be at something like 75%; in particular this is common with videos that are not decoded in hardware (HEVC, VP9, 10bit AVC).
I have this problem too.When I changed to 64 bit
If you have no issues with 32bit SVP, then it would probably make more sense to ask for help in the 64bit SVP thread, or heck you could make your own thread.
With prime95 the cpu is 2.395Mhz
And that was with 4 threads, correct? What happens if you manually set prime95 to 9 threads?
I'm watching another curious thing:if i run mpc-hc without svp 4 the cpu works fine. How it is possible?
Here's a crazy idea - turn off GPU acceleration in SVP and then try playing back a VP9 video or a 10bit video with SVP. Do you still get 1.8GHz?
If you actually get 2.4GHz with that, try doing the following:
http://forums.toshiba.com/t5/Video-Disp … d-p/351374
If not then I honestly am not sure...my theory was that the processor tries to balance the load between the GPU and CPU, but if you still get 1.8GHz with SVP in a situation that shouldn't use the GPU at all then I don't know.
If all else fails, you could try using SVP 3.1.7 and use manual custom settings (fyi you can do this with SVP4 Pro as well, but it costs money unless you use Linux).
And with that, I must go to bed.
That may just mean that your performance woes with SVP is merely a symptom of a more generic issue. For example, if you run something like Prime95 with 4 threads, do you also only see it running at 1.8GHz?
If so, perhaps you could check the temperature of your CPU via something like CoreTemp so as to make sure it's not throttling due to high temperature (for reference, the "Tj. Max" value is the CPU's safe temperature limit).
Was that with version 6.00? If so, use the newest beta from here:
http://forum.notebookreview.com/threads … de.531329/
Note that, once a new version is out, the old beta versions will "expire" and you'll be forced to go download the newest version; I believe this is to prevent any possible-buggy versions from being redistributed (though I've not had any issues).
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Oh, and just a heads up, if you end up solving the issue, please do not abandon this thread immediately since I'd still like to discuss a few things with your SVP setup once things are working.
(for example, 24fps @ 48Hz really should be smoother and take up less CPU than 24fps @ 60Hz...)
EDIT: Had a thought - if you set SVP to not use any GPU acceleration, does your CPU run at the full 2.4GHz? Note that performance will likely be even worse.
Sorry for my absance,so i'm watching the cpu utilization and....it seems that the cpu works at 1.8 Ghz instead of 2.4Ghz how it is possible?
If this is a laptop, it's possible that it's intentionally not turboing to full speed in order to keep power consumption and temperature down for battery life reasons.
Alternatively, SVP is just plain incorrect sometimes.
What you should do is use a program like CPU-Z to monitor your CPU clockrate and see if it's running at 2.4GHz or 1.8GHz.
If your CPU is in fact running at only 1.8GHz, try setting your power scheme in your OS to "High performance." If it doesn't make a difference then put the setting back and try using the program "ThrottleStop" which attempts to keep your CPU in its maximum turbo state when your CPU is being maxed-out.
Actually this sounds like the issue where you need to manually increase the amount of threads because "Auto" isn't providing enough.
You can find this setting by opening SVP and clicking on the SVP icon in the top left:
Application settings -> Additional options -> Processing threads
For your CPU you'll probably want to set at least 17 threads, but really you just want to use the smallest amount possible that will give you full speed (because, if you get full speed with only 9 threads, then setting 23 threads will actually increase your CPU utilization without any smoothness benefit).
Also tell us how the video is encoded - bit depth? codec?
The only way I could see this working is to use something like ViewTube (and its variations) that let you use an MPV plugin on YouTube, but currently that would require Mac or Linux since SVP doesn't work with MPV on Windows (at least currently).
I remember MPC-HD + madvr + SVP turning my computer into a furnace
That was likely due to MadVR, which can easily eat up your entire GPU if you let it. By comparison SVP itself can even run on the integrated graphics of my Haswell Pentium G3258.
i dont have a monitor , I use a tv
You can still use custom resolutions with a TV; my own 39L1350U Toshiba HDTV even accepts weird refresh rates like 63Hz and 79Hz.
So what would be the recommended CPU for this? 6 cores and above?
Well it's likely that the VapourSynth version won't have higher CPU requirements, otherwise one questions the benefit of even switching from AviSynth on Windows.
SVP 64bit is currently experimental.
Does your audio issue exist with SVP 32bit?
So my TV Philips 40PFL5007T is not 'overclockable'
By contrast, my Toshiba 39L1350U TV can even run at weird custom refresh rates like 63Hz or 79Hz.
I also have this issue but only when watching 4K videos and having the hw decode on.
Still can be the same issue. For example, DXVA on my Haswell Intel graphics seems to be incapable of decoding 4k AVC at anything more than 24 or something, while using QuickSync can do it at 40+fps...but at the cost of higher CPU utilization and therefore requires lower SVP settings.
Let me guess, your MKVs do not have a bit depth of 8bit, or are HEVC/h.265 or VP9.
You can find this out by opening the video in MPC-HC, going to File -> Properties, clicking on the "MediaInfo" tab, and then looking under "Video".
If this is the case, then it simply means that the videos cannot be decoded in hardware, so it takes more CPU utilization to decode the video...which results in less CPU headroom for SVP.
I guess I'll just raise my tv's hertz from 60 to 72 and use "to screen" svp option (72 fps)..... 72 fps is good enough considering without svp we'd be at 24 fps...
Just note that this is really only useful for 24fps content, so you might want to use MPC-HC's automatic resolution changer to switch to whatever refresh rate is appropriate for the according video frame rate.
Basically you want the refresh rate to be an exact multiple (read: not a fraction) of the original frame rate, like 72Hz for 24fps content (3x). However, this also means you don't want to use 72Hz for 48fps content (1.5x) and instead would have to use 48Hz (no interpolation) or 96Hz (2x).
SmoothVideo Project → Posts by Nintendo Maniac 64
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