51

(64 replies, posted in Using SVP)

Thank you again mashingan.

So is this something acknowledged / planned to get fixed? Or is it me who is reporting it for the first time?

I already tested it on multiple systems, with exceptional configurations, GPU acceleration on / off, and SVP 4.0 has extreme haloing, it cannot even touch SVP 3.1.7's quality with exactly the same settings. Specifically:

http://i.imgur.com/ImSwclG.png

http://i.imgur.com/Z2CKwkY.png

These settings bring SVP 4's video quality close (about 75%) to SVP 3.1.7's video quality. Mind the difference in the settings "Motion Vector's Grid" and "Artifacts masking". And although it is close, haloing is still very unacceptable on SVP 4 in certain scenes, where the haloing effect is so extreme, that changing settings barely makes a difference. The effect persists 10/10 times on fast motion scenes.

I did try a vast number of changes in SVP 4's settings, I actually tried almost all relevant combinations and SVP 4.0 cannot retain an acceptable video, in terms of haloing, without resulting to much less smooth video. In reality, going for the lowest smoothing options; 2m , 32 px. Large 0, grid step disabled, still produces minor haloing.

52

(64 replies, posted in Using SVP)

Thank you for everything mashingan. However, if I switch SVP 4.0's values to SVP 3.1.7's, would it mean that SVP 4.0's functionality is effectively crippled?

53

(64 replies, posted in Using SVP)

So even though my "override.js" files look identical, I have to figure out how I can further reduce artifacts by guessing what I need to tweak in the "override.js" file. That means I am pretty much stuck with SVP's artifacts until I can spend hours and hours of tweaking it.

I will roll back to SVP 3.1.7 until a developer informs us regarding this matter - I can generate multiple examples of the haloing if necessary.

54

(64 replies, posted in Using SVP)

Wel the override.js files of both SVP 4.0 and SVP 3.1.7 seem identical after the line "//levels.pel                = 2;" - only "generate.js" looks different.

55

(64 replies, posted in Using SVP)

Now I understand, thank you for this information. Currently, I am simply trying to tone down the haloing, but I cannot find SVP 3.1.7 to do the comparison in "generate.js". Meanwhile, adding more "Artifacts masking" barely resolves it and makes the video very non-fluid.

This is unacceptable quality wise, "2m" on "Complicated" plus playing around with all other settings makes no difference, I get haloing to a ridiculous level in some movies / scenes.

EDIT: I did find SVP 3.1.7 and I compared the "generate.js" files, I do not understand a thing. So am I supposed to copy paste the old one in order to revert to how SVP 3.1.7 worked in terms of haloing? Does that mean I also cripple SVP 4's updated functionality / performance?

56

(64 replies, posted in Using SVP)

Fair enough, thank you for this. As for the HZ vs. FPS I was under the same impression, until dlr5668 suggested I up the FPS. Unless I did not understand him properly?

In any case, I will look into this. Thanks again.

57

(64 replies, posted in Using SVP)

Thank you for the information, so for FPS > Hz I should stick with 60Hz, and go for 59Hz in case FPS = Hz. Is going for FPS over Hz really beneficial?

Additionally, I have changed all settings to match SVP 1.3.7, and although the image improved, there is still some artifacting and haloing, especially in fast motion scenes, that SVP 1.3.7 did not have. I do not understand why this is happening.

58

(64 replies, posted in Using SVP)

I had the normal version installed while I do own Pro, and it took me awhile to figure out where to find expert settings but I did, thank you for the obvious that I missed.

Shouldn't the framerate match Hz? I have been using 59Hz @ 59 FPS frame conversion (equivalent of 60 on SVP), if I use for example 120 FPS on SVP, which results to 119.880, should I stick with 59Hz or go for 60Hz?'

Another question is why does "1.5m" gives me less halo effects around small objects in comparison to "2m"? I played around with the "Search" settings and global refinement, but "1.5m" is significantly better.

59

(64 replies, posted in Using SVP)

Even with the highest quality setting, the highest artifacts masking setting, and animation optimization; SVP 4 has very disappointing artifacting due to the lack of quality customization controls.

Artifacting includes extreme halo and blur effects during fast scenes, window blind artifacts, and blurry edges.

Why there is no option to custom edit every setting like in 3.1.7? I spent many hours customizing SVP so I can minimize artifacts and still have satisfactory motion fluency, something I am unable to do in SVP 4.0, where I am limited to a scrolling bar which does not specify what exactly is changed when moving it from "Performance" to "Quality".

Will we get detailed settings for expert customization?

60

(2 replies, posted in Using SVP)

Really sorry I disturbed the developers in the first place, I looked for something like this but I did not discover it, thank you.

61

(2 replies, posted in Using SVP)

Hello everyone,

So I had to format and now I receive this message "Too many activations for the registration key" - is there a way to reset it? I already PMed one of the developers with no response, is there something I can do by myself and I was just not aware of it?

Thank you in advance.

62

(4 replies, posted in Using SVP)

Thanks for your replies everyone, interesting reads.

I will be using 59 Hz and maybe try out ReClock in the future for experimenting purposes, cheers!

63

(4 replies, posted in Using SVP)

Hello everyone,

So since SVP locks up 99% of my movies / videos to 59.937 fps, I was wondering whether 60 or 59 Hz is better.

Most movies run 24 fps (frames per second), or more accurately 23.976 fps, and according to various online sources and Panasonic technicians (manufacturer of my TV), the best refresh rate is 23 Hz and not 24 Hz, since 23 Hz is actually closest to 23.976 FPS and most "suitable", as they claimed.

According to madVR, my TV reports 23.9710x Hz @ 23 Hz and 24.0000x Hz @ 24 Hz. So 23 Hz is in fact closer to the movie's actual fps.

Subsequently, my TV reports 59.9396x Hz @ 59 Hz and 60.0000x Hz @ 60 Hz. Having everything in mind, this should mean that 59 Hz is the most suitable refresh rate for any video content that SVP brings to 59.937 FPS.

Does anyone have any information on this, or can confirm my claim?

Thanks in advance!

Interesting read regarding this matter: http://htpcproject.com/refresh-rate-23hz-24hz/

EDIT: Some are locked to 59.94 fps from SVP, so 59 Hz should still be more suitable?

64

(2 replies, posted in Using SVP)

Updates on the main program are not very regular, and some updates on what you are working on would be very interesting!

Some of us would really love to know what's going sad

65

(2 replies, posted in Using SVP)

Would it be possible that the developers share with us what they are working on right now, what they finished, plan to finish, and have finished?

Hope we get some updates on your progress!

Fair enough. Please let me know if something comes into your mind about a setting I should change to assure no interference!

Thank you for your time.

I already did reinstall it multiple times in the past because of this issue. However, the double tray icon problem insisted. Should I find and download the latest version and try again or will it interfere with SVP's performance?

No idea, this is happening since some version of ffdshow after the one SVP 3.1.5 uses - I remember this because when I installed the latest ffdshow with SVP 3.1.5 I had two tray icons, while before (on the ffdshow version bundled with SVP 3.1.5). This is how it looks:

Two different tray icons with different information:

1st tray icon: http://i.imgur.com/trLxnHl.jpg

2nd tray icon: http://i.imgur.com/h1olfWf.jpg

However, under the "info" tab only the first tray icon runs with information, the other one is clear: http://i.imgur.com/jFsQf56.jpg

And this is how the settings look like, I also disabled de-interlacing (not sure if it makes a difference): http://i.imgur.com/yETIQgU.jpg

Is everything well now or is there a way to make it pure like you said?

Thanks again.

Thank you for responding; I tried researching the "pure bypass filter" online and also browsed around on ffdshow's settings but I really do not understand how to do this.

The only thing I saw in relation to "NV12" that you mentioned, is the fact that the two ffdshow tray icons report the following:

1st tray icon: Input: YV12 (uncompressed)
                     Output: NV12

2nd tray icon: Input YU2 (uncompressed)
                      Output: YU2

Changing the "color space" from "Auto" to "YN12" provides me with:

1st tray icon: Input: YV12 (uncompressed)
                     Output: YV12

2nd tray icon: Input YU2 (uncompressed)
                      Output: YV12

Unfortunately, although they are two separate tray icons, changing the settings affect both, so I can either have "Auto" on "color space" or something else. Is this correct now or is there something else I should do?

Hello,

I am using madVR in conjunction with LAV filters, and since SVP requires that ffdshow is loaded in order to function properly, I would like to ask if there is anything in ffdshow's options that I should change in order to assure that ffdshow has the utmost minimum interference with PotPlayer's LAV & madVR output.

Currently, what I do is add "ffdshow raw video filter" in "Global Filter Priority" to "Prefer" and I do not change anything at all in ffdshow (ffdshow version as is from the SVP installer).

Any suggestions?

Thanks in advance!

And ignorance is bliss when you jump into conclusions like that; without really taking my plasma's smoothing into account and what its effects are. Additionally, improving the image only throughout SVP is generating far too many artifacts for my taste, we have reached to that conclusion after carefully evaluating image quality after hundreds of hours of watching movies and videos with others - sometimes scene by scene, and there is still room for improvement.

As for madVR's "inferior", and GPU direct interpolation, maybe you should do additional research on the matter, since for low framerate sources and high Hz monitors (120 / 240), it is extremely effective and the image is not as "blurry" as you expect it to be, given you have the appropriate configuration, even at 60 Hz.

Great!

Thank you for your time.

Thank you for clarifying that.

And what about the variable framerate fix, will it cause any side-effects leaving it constantly on?

Yes, there is a difference to certain scenes. To others, there is none.

Low artifact settings are my own preferred settings, as I previously said, which work best with my plasma's smooth motion and with or without madVR's smooth motion. They consist of:

1.2m

13.

To screen

16 px.

Disabled

Small

Half

Strongest

Disabled

Blend

Disabled

And some other minor adjustments here and there (like in hidden settings).

I fail to see how this is relevant to my question, however.

Yes, I am watching anime, videos, movies (both blu-ray or converted from blu-ray .mkvs or copied .m2ts), documentaries, you name it - so I would like to know if it would be a problem to leave "variable frame rate repair" constantly on and if it has any negative (quality wise) impact.

As for madVR's smooth motion, I am inclined to use it along with SVP's low-artifact-settings (my kind of preferred settings) and my plasma's smooth motion in order to achieve perfect image with zero artifacts. If I only use SVP or SVP and my plasma's smooth motion with these settings, I do not get as fluent playback. My alternative would be to increase SVP's smoothness options, which increase artifacts.

But my question on that matter is whether I should use both or either (assuming I have to use one).

Thanks for replying.