951

(6 replies, posted in Using SVP)

Chainik wrote:

just don't look at it big_smile

Well it was just something I noticed when I was fiddling with the thread amount since "Auto" apparently wasn't using enough threads for adequate performance (CPU was hitting a wall around 60% utilization and causing a poor SVP index until I set SVP to use 5 threads).

952

(6 replies, posted in Using SVP)

Well that "system load" doesn't seem to be all that accurate because, on my dual-core, the percentage is considerably lower with the likes of 13 threads compared to 5 threads even though the CPU utilization is considerably lower with 5 threads (and resulting SVP performance is still 1.00).

Unless I'm missing something, but I can't think how higher CPU utilization would result in less system load.

953

(6 replies, posted in Using SVP)

Oh, must not be in the older versions... well once the full version is out in a week or whenever you should see it. tongue  AFAIK it's not something exclusive to the paid version.

And protip: alt+print screen lets you take a screenshot of only the current window rather than the entire screen.

954

(6 replies, posted in Using SVP)

I understand everything else in the performance graphs, but this has me confused.

955

(8 replies, posted in Using SVP)

VB_SVP wrote:

Doesn't SVP take the video for processing after everything else, like overlaying softsubs, has been done to it?

Consider that, when MPC-HC resizes the video, that happens after SVP - soft subtitles are the same in that regard.

956

(8 replies, posted in Using SVP)

gabe wrote:

It is just with softsubs, hardsubs doesn't have this kind of problem.

Uhhh, I think you have it backwards.  Your issue in question should only happen with hardsubs, not softsubs.

957

(5 replies, posted in Using SVP)

vivan wrote:

ffdshow doesn't support H.265/HEVC because it's very old and dead.

Just want to say, the pronouns make it sound like you're saying h.265/HEVC is very old. tongue

958

(13 replies, posted in Using SVP)

dlr5668 wrote:

dont forget to install AviSynth 2.6 as well (and copy https://www.dropbox.com/s/dckxoowjlzwku … 0150220.7z to player).

AviSynth 2.6 is needed for DevIL.dll

...it is not needed for what I just mentioned seeing how I did not install AviSynth 2.6...

959

(13 replies, posted in Using SVP)

Ok well then it doesn't sound like your issue is the same as what I had.

For my issue the solution was to make sure SVP was set to use at least 4 threads and to also use the AVS MT dll from the below-quoted post:

dlr5668 @ svp-team.com/forum/viewtopic.php?pid=50963#p50963 wrote:

avs set mt https://www.dropbox.com/s/dckxoowjlzwku … 0150220.7z
avs+ http://puu.sh/iYos8/cc2b25410d.7z

close svp and player
put avs file in PLAYER folder (for example C:\Program Files (x86)\MPC-BE)
start svp and player


You're welcome to try this anyway, but I wouldn't be surprised if it didn't help your issue at all.

960

(13 replies, posted in Using SVP)

VB_SVP wrote:

seems to have much the same "jerkiness" as I was having by default but since it is only 48 FPS on a 60 Hz screen I can't really be sure.

Then what about 3x framerate?  If your issue is what I think it is, then 3x should be considerably smoother than 2.5x even though your display is only 60hz.

Also, just to clarify, your video is in fact 24fps (or 23.976fps), right? (rather than 25fps or 30fps)  You can find out in MPC-HC via File -> Properties, then the "MediaInfo" tab.

961

(13 replies, posted in Using SVP)

VB_SVP wrote:

2m

Not 2m, I mean setting "target frame rate" to "Double source frame rate (2x)" while still having the rest of your SVP and MPC-HC settings set to what you'd normally have them at.

962

(13 replies, posted in Using SVP)

VB_SVP wrote:

I just tried option #1 and #3 (With different CPU thread counts).  Sadly the problem is still there

OK then, sound like it might be the 24fps -> 60hz stutter issue I had, which is a very different issue.

Before I go digging through my old posts to find what exactly I did to fix the issue, can you first confirm/deny if manually setting 2x interpolation in the active SVP profile causes the issue to go away?  (this would confirm whether your issue is in fact what I am thinking)

963

(13 replies, posted in Using SVP)

This sounds similar to the flickering issue I have with SVP 3.1.7; I only know of three "for sure" workarounds:

1. Use SVP4
2. Use SVP 3.1.6
3. Disable GPU acceleration in SVP 3.1.7

964

(9 replies, posted in Using SVP)

I'm going to quote myself regarding the typical things to test first...


Nintendo Maniac 64 wrote:

Could be something wacky with the actual media player and not SVP.

Try a fresh copy of MPC-HC Portable from here:
http://portableapps.com/apps/music_vide … c-portable

And follow the very basic SVP configuration instructions for MPC-HC here:
https://www.svp-team.com/w/index.php?title=SVP:MPC-HC



If that doesn't work, try enabling "D3D Fullscreen"* in that copy of MPC-HC Portable, close the program, and then re-launch it.

*You can find this setting in "View" -> "Options" under "Playback" -> "Output", but make sure your "DirectShow Video" is set to "Enhanced Video Renderer (custom presenter)" or the checkbox for "D3D Fullscreen" will be greyed out.


If that doesn't work, then it could always be the actual video file itself. Have you tried a different video file?

965

(7 replies, posted in Using SVP)

Well you'd pretty much want an Intel quad core anyway for SVP + 1080p (getting a desktop AMD CPU now would be silly when everything is going AM4 next year).  You could possibly get away with a dual core with SMT, but you still want the extra CPU grunt for any future codecs and the like (h.264 usage on the internet is something like 7-8 years now!) not to mention for help with any 10bit h.264 encodes (which are not able to be decoded in hardware).


Regarding h.264 vs VP9 on YouTube, the VP9 encodes are of higher quality while also having a smaller filesize - the latter being very important for people like me with only 3Mbps (~372KB/s) downstream internet connections.

966

(3 replies, posted in Using SVP)

Some monitors support BFI, particularly those with Nvidia LightBoost (note that this even works with AMD GPUs):
http://www.blurbusters.com/zero-motion-blur/lightboost/

http://www.monitortests.com/forum/Threa … and-NVIDIA

967

(7 replies, posted in Using SVP)

VB_SVP wrote:

I am concerned about what is essentially software decoding, albeit on the GPU, of VP9

But that doesn't make much of a difference when there are no pure hardware decoders for VP9 on the PC.  Lower CPU load means better SVP performance, plain and simple.

Lastly, it doesn't matter who or what owns VP9 and what the ideological arguments against it is since the only PC iGPU with HEVC decode and not VP9 is AMD's Carrizo, and that is currently a mobile-only part.

My whole point of my first post wasn't emphasizing a HEVC-compatible part that was specifically able to do VP9 but that there are part that can do both.  This is important because, as it currently is, neither HEVC or VP9 qualify as quality standard material (the former for patent reasons, the latter for ownership reasons) - I mean, this is why the Alliance for Open Media is a thing after all.

968

(7 replies, posted in Using SVP)

VB_SVP wrote:

As I recall, Broadwell's hardware accelerated decoding of VP9 is only partial.

That's why I said Skylake's VP9 decoder is better, but even in Skylake it's still somewhat partial (though I believe it to be more hardware than it is in Broadwell).

VB_SVP wrote:

HEVC seems to be the prevailing codec so I'm not sure it matters much.

Maybe for bootlegs and non-internet based content (outside of 4k via Netflix), but for the majority of legit internet content HEVC has turned into a complete legal mess in the recent months.  It's gotten bad enough that some very big names in the internet video space have created a new alliance for royalty-free video codecs:
http://aomedia.org/

But regardless, YouTube has been serving VP9 videos for the last 18 months, and heck SVPtube even supports it!  Besides, there's no PC GPU that supports VP9 and not HEVC, so you might as well go with one that can do both.

969

(7 replies, posted in Using SVP)

Broadwell and Skylake have the only PC GPUs that are currently capable of decoding both VP9 and HEVC with hardware acceleration, so you'd probably want to start with one of those...

Broadwell has better general iGPU performance while Skylake has better CPU cores and better VP9 and HEVC decoding.

970

(8 replies, posted in Using SVP)

For anyone else reading:

120fps @ 120hz > 60fps @ 60hz > 60fps @ 120hz

The only exception is if your display is not PWM*, in which case 60fps @ 60hz and 60fps @ 120hz should look extremely similar if not identical.


*you might be able to check by making a custom resolution at a low refresh rate, like 30hz - you would see flicker if your display is PWM, otherwise there'd be no flicker at all if your display is not PWM

971

(3 replies, posted in Using SVP)

uhhhh.... I am not aware of that the posts originally said, so I also can't tell if there's still an issue being had here...

972

(3 replies, posted in Using SVP)

As someone that uses SVP on 60fps content and interpolates it to 120hz, I can definitely say that there is indeed a benefit.


It needs to be noted however that it's highly recommended that you only double/triple/quadruple by full non-fractional amounts when dealing with natively high framerates; on a display with BFI (black frame insertion), it turns out that non-interpolated 60fps at 60hz was smoother than 60fps interpolated at 90hz with BFI.

One thing to note is that, on a display without BFI, you will actually get improved motion resolution by using SVP - this is in fact what the "120hz" on many TVs do and is also why they do it.

Lastly, even on a display with black frame insertion, there's still quite the benefit due to the fact that using BFI at 60hz can result in quite noticeable flicker, but if you used BFI at 120hz you'd probably have to be born deaf or something in order to see any flickering.

973

(7 replies, posted in Using SVP)

Just to clarify, the issue does not occur when SVP is closed, right?

974

(7 replies, posted in Using SVP)

Anubis2059 wrote:

no luck after reinstalling everyrthing of both svp and mpc without leaving a single file behind it used to work before but nothing works im confused

But did you do everything I mentioned in my post?  You weren't too clear on that, and we need to establish that the media player is not at fault before we continue farther.

975

(7 replies, posted in Using SVP)

Could be something wacky with the actual media player and not SVP.

Try a fresh copy of MPC-HC Portable from here:
http://portableapps.com/apps/music_vide … c-portable

And follow the very basic SVP configuration instructions for MPC-HC here:
https://www.svp-team.com/w/index.php?title=SVP:MPC-HC



If that doesn't work, try enabling "D3D Fullscreen"* in that copy of MPC-HC Portable, close the program, and then re-launch it.

*You can find this setting in "View" -> "Options" under "Playback" -> "Output", but make sure your "DirectShow Video" is set to "Enhanced Video Renderer (custom presenter)" or the checkbox for "D3D Fullscreen" will be greyed out.



If that doesn't work, then it could always be the actual video file itself.  Are you using the same exact video file that worked a few days ago?