dawkinscm wrote:RickyAstle98 wrote:Then thats GPU issue, too high peaks, need some headroom to make LSFG work with!
UPD: I dont understand people with Windows 11 and 4K monitors, that trying to make 4K at newest models!
For me, RIFE x2 (FullHD) + LSFG refresh target, enough, better than RIFE x3 and also smoother, double effect!I should mention that I'm using VR which means I have less GPU headroom then you do. But FWIW, after more testing I've found an IC 6% setup that works with slow pans and fast action and doesn't stutter in between. There are a few decent Nvidia drivers but 366.36 is still the most stutter free. I've re-enabled MPO and using Windows Optimizations with MPV. Before I was able to run Exclusive-fs without Optimizations and I may return to that, but this also works. I've always run MPV without hwdec, but for IC 6%, hwdec seems to be better. Interpolation is running also. Finally for VR, regular rebooting of the router is absolutely necessary otherwise random stutters will happen because of the wifi connection between the headset and router.
The end result is smooth without the Rife v4.25 vertical motion artifacts and only very occasional micro-stutters.
Stutter-free: 565.90 driver (threshold 15%)
External capture: 72 fps (to count every single VRR jitter/stutters)Rule: everything less than 8% of movie duration can be considered as stutter-free!
Capture results: 5.8% of stutters (high GPU load)
Capture results: 4.0% of stutters (medium GPU load)Capture results: 4.5% of stutters (RIFE x3 + LSFG x1)
Capture results: 3.5% of stutters (RIFE x3 + LSFG x1)
LSFG was on sale so I bought a copy. I was able to get very smooth motion with 3.1 4x multiplier and 2.7 x2 or x4 (can't remember). Used by itself there is almost no hit on the GPU but the artifacts are obvious and pretty horrible. With SVP I was finally able to get them working together. But, LSFG has horrible artifacts for fast motion which ever way you use it which is a shame because otherwise it would be great.