https://www.svp-team.com/wiki/RIFE_AI_interpolation

1,352

(6 replies, posted in Using SVP)

I just thought it is a long chinese name...

does it work with other videos?

1,353

(6 replies, posted in Using SVP)

what the file? specifically, the file name.
try to rename it somehow

1,354

(5 replies, posted in Using SVP)

> NVOF not process  super_params and analyse_params

nope

> пожалуйста, поразберайтесь в кривых обновлённых драйверах

SVP не содержит никаких драйверов, ни кривых, ни прямых

если у вас жужжит, свистит или скрипит видеокарта, то проблема - в видеокарте

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если поставить такую цель, то madVR на 120+ Гц может положить любую видеокарту - т.е. нагрузка будет постоянная, длительная и выше чем от любой игры
проверьте нагрузку на видяху, какой рендерер, как в нем выкручены настройки

и в любом случае, исправное железо "жужжать" не должно

1,356

(5 replies, posted in Using SVP)

because there're no more settings available for NVOF!

SVP не умеет жужжать видеокартами

1,358

(4 replies, posted in Using SVP)

replace mpv64\mpv.exe with this one

1,359

(56 replies, posted in Эксплуатация SVP)

если это про "хуже подгружается" - то точно самовнушение big_smile

1,360

(4 replies, posted in Using SVP)

Streaming -> Last streaming log ?

Looks like this is because of updated libsvm in libvmaf >= 2.0.0

> I figured this would affect mpv on Windows, too, with the upgraded libraries

Windows mpv builds are not using libvmaf at all. Homebrew's ffmpeg on MacOS doesn't use it either.

Actually it is a hard-coded limit because it was discovered that "3d mode" (specifically "StackHorizontal" function) is very slow for large frames at least in Avisynth/ffdshow environment. And I can't see how we could fix this.
For the real-time VR playback it's much better to play it in "2d" mode even if it gives additional artifacts on the center line.
But I agree that we should remove this limit in the encoder mode.

можно мысленно представить себе любой андроид-плеер big_smile они все одинаковые

1,364

(4 replies, posted in Using SVP)

use the DDU tool (Display Driver Uninstaller) before installing graphics drivers
https://www.guru3d.com/files-details/di … nload.html

пока хватит бета-тестеров... релиз уже скоро, бета-тестерами будут все big_smile

до приставок в первой версии дело точно не дойдет, по крайней мере на шилде пока даже не запустить (OpenCL там нет)

> but it got no attention

you may notice the Linux version is not of the highest priority here

1,367

(3 replies, posted in Using SVP)

> is this normal to happen with straight lines

short answer - yes, it's normal big_smile

1,368

(4 replies, posted in Using SVP)

try reinstalling graphics drivers

1,369

(5 replies, posted in Using SVP)

hmmm

"-ofps" option is for mpv<0.29
what do you have in main.setup.mpv.version? (see "All settings" window)

and 'mpv --version' btw?

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as a workaround you can manually set main.setup.mpv.version to "0.33" for example

1,370

(6 replies, posted in Using SVP)

> I just uninstalled and reinstalled it now, so i think these are default settings.

unless you cleared the registry manually - nothing changed after madVR "reinstallation"
default upscaling option is "Lanczos" + "Cubic" in chroma upscaling

1,371

(5 replies, posted in Using SVP)

it was changed years ago
probably it's good time to update SVP

1,372

(6 replies, posted in Using SVP)

you can't "exit madvr", you can only change video renderer to something else (e.g. EVR) in the video player settings

and I really doubt "NGU sharp" is the default value

1,373

(6 replies, posted in Using SVP)

lower madVR settings?

1,374

(4 replies, posted in Эксплуатация SVP)

Заменить файл в SVP 4\plugins64

1,375

(4 replies, posted in Эксплуатация SVP)

а если через mpv, то нормально?