1,376

(14 replies, posted in Using SVP)

Nintendo Maniac 64
Ok. It really needs to be explaned.
In case of double framerate (24>48) you have frames at output: Source, interpolated, Source, interpolated... and so on.
Interpolation artifacts are situated in the interpolated frames only.
So if SVP algorithm produces say 100 points of artifacts at every interpolated frame then you will see 0, 100, 0 ,100 and so on. It is in average only 50 points.

Now about triple framerate (24>72). At output will be: Source, interpolated1, interpolated2, Source, interpolated1, interpolated2... and so on.
But these interpolated frames are situated closely to source frames than in case of double framerate.
Double framerate = 1 inteprolated just inbetween source frames (+50% of MV length) = so it has maximum artifacts = 100 points.
Triple framerate = 2 inteprolated inbetween source frames (-33% and +33% of MV length) = so it has maximum artifacts = 66 points (or even 50 points - who knows the real formula? smile ).
If take 66 points at every interpolated frame then in average it can be 0, 66, 66, 0, 66, 66 = 132/3 = 43 points
If take 50 points at every interpolated frame then in average it can be 0, 50, 50, 0, 50, 50 = 100/3 = 33 points

So. Visibility of artifacts (in average artifacts points) will be less while triple framerate. smile

esv

smoothfps_params = "{gpuid:11,rate:{num:2,den:1},algo:13,mask:{area:50},scene:{blend:true}}"

num - numerator
den - denominator
They must be integer

1,378

(11 replies, posted in Using SVP)

Just wait a some time. It will be updated soon. smile

1,379

(14 replies, posted in Using SVP)

Nintendo Maniac 64
24fps --to--> 72 Hz is more smoother and less VISIBLE artifacts than 24fps --to-> 48Hz and 24fps --to-> 60Hz wink

1,380

(14 replies, posted in Using SVP)

Kojiden
What GPU do you have?
Usualy tearing while playing can be fixed in GPU driver by point VSync=enable. Try it.

nokia_series
Бесполезная картинка, если без MediaInfo того файла, который указан в скрипте 17071e.avs.
Просто по картинке могу дать просто одну из ссылок из гугл: https://support.microsoft.com/ru-ru/kb/842180
Причина та же: нет требуемого декодера в системе. Необходимо установить.

1,382

(122 replies, posted in Using SVP)

mashingan
Thank you for screenshot.
Just for test try to reduce CPU temp to 60 (by downclocking and better cooling) and check if errors remain?
I think you will be surprised wink

I think CPU temp = 80C at 48% CPU load is too much and very dangerous temperature.
Because SVP can produce up to +30% CPU load at some difficult places of video while playing.

deeppurple1968
dlr5668 прав. Вы используете плеер MPC-HC из папки SVP3. Обычно это C:\Prorgram files (x86)\SVP\MPC-HC\
В нем содержится устаревшая библиотека avisynth версии 2.5
Необходимо удалить из него файл avisynth.dll, либо заменить его файлом из папки SVP4\plugins
Подробности по-английски:
http://www.svp-team.com/forum/viewtopic.php?id=3226

Nintendo Maniac 64
3. You can do it with ffdShow option Resize & aspect.

1,385

(122 replies, posted in Using SVP)

mashingan

The error appeared after some time of video playback at random time, usually it's one time in 20 minutes. But when really unlucky, it could be happened twice

the error was very random but happened

Looks like overheating and some instability in your hardware. Stress tests are needed. I recommend to test components (CPU, GPU, memory), look to the temperatures and to improve cooling.

dlr5668

I had few crushes with 32bit DS and even one bsod

BSOD is critical error. Points to overheating or some instability in your hardware too. Did you check this assumption?

nokia_series
В скрипте надо заменить:
- threads=15 на threads=6 - даст экономию памяти, а недогрузка процессора будет компенсироваться кодированием видео
- rc:true на rc:false - избавит от  возможных необъяснимых проблем, этот параметр должен быть true только при просмотре видео с плавностью в реальном времени и нужен для связи с SVP-Менеджером

на скриншотах все так, как и должно быть.

1,387

(122 replies, posted in Using SVP)

mashingan
I didn't faced with the error on your screenshots. When the error is appear?
Right after video open or after some time of video playback?

Can you localize the error? The cause is maybe one of:

newest version of madvr, lav, mpc-hc

1,388

(450 replies, posted in Using SVP)

Notice from one of SVP users via bug-report feature:

this is not an actual problem but just a small notice:
--input-unix-socket is going to be renamed in MPV to --input-ipc-server
https://github.com/mpv-player/mpv/commi … e85813fc4a

and...
Warning: QT_DEVICE_PIXEL_RATIO is deprecated in Qt5.6. Instead use:
    QT_AUTO_SCREEN_SCALE_FACTOR to enable platform plugin controlled per-screen factors.
    QT_SCREEN_SCALE_FACTORS to set per-screen factors.
    QT_SCALE_FACTOR to set the application global scale factor.

nokia_series
Нужен декодер, установленный в системе. Вполне хватит LAV Filters. Есть в составе пакета SVP. Надо только выбрать соответствующую галку.
Меню SVP в трее - Утилиты - Установка дополнительных программ и модулей... - Add or remove components - выбрать 3rd-party software (optional) / [DS_32] [DS_64] LAV Filters - Next - Update - Next - Next- Next - Install - Finish - Finish

.m4jX wrote:

Access violation at address $7715f5aa in module 'ntdll.dll'.

It is not memory leak error. What memory use o you see in the task manager for mpc-hc.exe process when the error appears?

Nintendo Maniac 64 wrote:

in the image you highlight the resizer being set to "Bilinear"

It is for less CPU and GPU load and to reduce use of memory. It is just the lighter renderer for low performance PC and for test purposes to detect if error in madVR or not. wink

1,391

(5 replies, posted in Using SVP)

mindz
Why you did so?

Then it must work. Please, post here details from wndows log about player crashes.

Win10?
Windows 10 - video player hangs and/or crashes

.m4jX
Then try MPC-HC x64 and avisynth+

.m4jX
Did you try EVR Custom renderer with D3D Fullscreen? It eats less memory than madVR.

1,396

(19 replies, posted in Using SVP)

Blackfyre
Ok. We will look into Auto-threads algo.
It mus give at least 19 threads for Blackfyre's i7-4790K (4 cores + HT)

yartat
Скачал сэмпл.

Video: MPEG4 Video (H264) 1920x1080 24fps [V: English [eng] (h264 main L4.1, yuv420p, 1920x1080)]
Video: MPEG4 Video (H264) 1920x1080 24fps [V: English [eng] (h264 main L4.0, yuv420p, 1920x1080)]
Audio: AAC 48000Hz 6ch 325kbps [A: English [eng] (aac lc, 48000 Hz, 5.1, 325 kb/s)]

SVP4 позволяет вручную выбирать тип видео после отрабатывания фукнции авто-определения.
Для первого видео-потока надо выбрать Side-by-side, для второго - 2D.

lionessb
Все еще ошибка или уже разобрались?

А то текста ошибки в обсуждении не сохранилось...

1,399

(7 replies, posted in Using SVP)

datboishagg
What are the BSOD details?
They can clarify the cause of the error.
You can read it from crash dumps.

BTW, you can have both SVP3 and SVP4 installed in separate folders. And you can use one of them at one time. Close one, launch another. wink

1,400

(19 replies, posted in Using SVP)

Blackfyre

I've checked the graphs and statistics with multiple programs running

I've just remembered about DPC Latency. Theory about it you can read here:
http://www.thesycon.de/deu/latency_check.shtml
For win10 it can be measured by internal perfmon.
https://www.youtube.com/watch?v=iV8g8lm1kIU