одноядерная скорость и/или память слишком тормозные, наверное
надо кол-ом потоков поиграть, но с телефона не скажу как
завтра напишу
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SmoothVideo Project → Posts by Chainik
одноядерная скорость и/или память слишком тормозные, наверное
надо кол-ом потоков поиграть, но с телефона не скажу как
завтра напишу
скорее нет чем да
проц какой?
ну можно в этом профиле ещё на красную кнопку нажать, тогда SVP будет уже вообще не при чем
в смысле - оно ж и так 60 фпс. уплавняется еще выше?
или это "индекс падает" с отключенным уплавнением?
тысячи!
еще есть limits.blocks13, с тем же смыслом что limits.blocks
он должен быть меньше чем limits.blocks, т.е. им можно переключить на 13-й раньше чем m1
remove extensions/libsvpcast.so
they use their own algorithm
> should i use mpv or mpc-hc does it make any difference ?
the math is identical in both Avisynth and Vapoursynth plugins
i think right now with GPU on it acts exactly like 11th shader
hmmm.... then probably it doesn't work with GPU rendering
must work with GPU rendering too...
however it's only a compatibility mode to reduce CPU load with CPU rendering
> Как определить/определяется порог хуже m1?
когда кол-во блоков с SAD хуже limits.m1 становится больше limits.blocks (в процентах)
> Работает ли при mode:0?
вроде да
droner
я там тебе в почту написал
включается 13-й если хуже чем порог m1
yeah, working on it...
in the meantime you can just take an "official" build: https://sourceforge.net/projects/mpv-pl … z/download
but you may need to turn off secure connection in the Plex server's settings for this build to work
otherwise I get a "unknown error" message on my rig
===
you can update now via SVP's updater
The thing is SVP doesn't even know the total number of frames when transcoding cause mpv doesn't provide this value to the Vapoursynth filter.
So even if mpv is actually losing the last frame - there's nothing we can do about it.
BUT there could be another reason - look through the transcoding log, do you see any warnings like "Invalid video timestamp" or "non-strictly-monotonic PTS" ?
If the source reports zero frame duration for some frame then the output frames durations will also be zero, leading to these warnings, and I'm not sure what will happen next with those frames in the encoder.
> Do I have something configured wrong in SVP causing it to change the video from 10-bit to 8-bit?
dunno... show SVP's log
> But, turning on dithering seems to have fix the problem anyway!
... which means you aren't using 10-bit output actually
> Perhaps there is some way to only enable that setting if it is a 10-bit video?
as a quick fix:
AVS.push("ConvertBits(" + (media.p10 === true ? 16:8) + (media.src_fmt.endsWith("10") ? ", dither=0":"") + ")");
dunno, I can't see any banding in 10-bit mode
---
note that by default SVP only allows 10-bit output up to 72 fps (because of performance issues)
---
btw I just found that 10-to-8-bits conversion (if required) is made w/o dithering, it's probably a good idea to enable it
SVP 4\scrips\generate.js, line 356, replace
AVS.push("ConvertBits(" + (media.p10 === true ? 16:8) + ")");
with
AVS.push("ConvertBits(" + (media.p10 === true ? 16:8) + ", dither=0)");
or "dither=1"
If 0, add ordered dither;
If 1, add error diffusion (Floyd-Steinberg) dither doom9
you need to go to the video renderer settings and choose madVR
it will install and register madVR and enable it in the MPC-HC player
fixed in 0.9.4
> I didn't make that connection till I saw
he is using ffdshow, not AVSF, and ffdshow doesn't support 10-bit at all
could you share this sample? (torrent/magnet url is good too)
SmoothVideo Project → Posts by Chainik
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