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dlr5668 wrote:cemaydnlar wrote:How can we compare them when you download a better version of mine. I said alita battle angel 1080p.sparks. You downloaded remux edition which is equal to original bluray disc.
Just watch it and compare. Better source quality provides better SVP interpolation
I did. The video you sent plays in slow motion which is because my monitor doesn't support it. So why should i download 2k videos when my monitor doesn't support it. Ahh nvm. I'm not curious anymore. I ordered a monitor with full hd and 144hz support. Will try svp with it when it works it works when not then it means svp is just a bad app.
dlr5668 wrote:cemaydnlar wrote:MAG79 wrote:cemaydnlar
> alita battle angel 1080p sparks version
I put it into my downloads. Will closer look soon.
dlr5668 asks about exact time of scene when you "get artifacts around people"
Okey from 08:00 to 09:00 when alita goes outside and people walk infront of her or behind her (bicycle and cars too). That ball game starts 18:14 till 19.30 every scene like these two create a lot of artifacts in every movie that has scenes like that.
I have one more question. No matter which settings you choose even if you chose max smoothness your movies or animes never get smooth like in this video;https://www.youtube.com/watch?v=yW97BTz_MJY
Why ?
Okay, downloaded bd remux 2k. Watch at 50 hz with mpv. Looks good to me
https://mega.nz/#!PqQAGCCQ!RZoeSoDbA9Dx … Z5Z6QhChms
How can we compare them when you download a better version of mine. I said alita battle angel 1080p.sparks. You downloaded remux edition which is equal to original bluray disc.
MAG79 wrote:cemaydnlar
> alita battle angel 1080p sparks version
I put it into my downloads. Will closer look soon.
dlr5668 asks about exact time of scene when you "get artifacts around people"
Okey from 08:00 to 09:00 when alita goes outside and people walk infront of her or behind her (bicycle and cars too). That ball game starts 18:14 till 19.30 every scene like these two create a lot of artifacts in every movie that has scenes like that.
I have one more question. No matter which settings you choose even if you chose max smoothness your movies or animes never get smooth like in this video;https://www.youtube.com/watch?v=yW97BTz_MJY
Why ?
dlr5668 wrote:cemaydnlar wrote:MAG79 wrote:Rules to remove artifacts:
1. You need to see maximum frames as possible. So, you need to see all source frames. It is possible only with integer multiplier. x2, x3 and so on.
2. You need to see calculated frames with minimum artifacts. It is possible if calculated frames are close to source frames. Best choice is x3 multiplier. You will see one original frame and two calculated with delta 1/3 of interframe time.
3. This rule is individual but I like block artifacts with maximum smoothness:
frame interpolation: uniform
SVP shader: 10. by blocks
artifacts masking: disabled
motion vectors precision: one pixel (or half pixel)
motion vectors grid: 14 px
decrese grid step: disabled
search radius: small and fast (or small)
wide search: disabled
width of coarse top level: small
processing of scene changes: blend adjacent frames
I am curious can you please to watch alita battle angel 1080p sparks version. Specificly that ball game scene and tell me if you get artifacts around people while they are moving. I really want to understand if the problem is because of my specs.
post timecodes for bdrip
How do i do that ?
MAG79 wrote:Rules to remove artifacts:
1. You need to see maximum frames as possible. So, you need to see all source frames. It is possible only with integer multiplier. x2, x3 and so on.
2. You need to see calculated frames with minimum artifacts. It is possible if calculated frames are close to source frames. Best choice is x3 multiplier. You will see one original frame and two calculated with delta 1/3 of interframe time.
3. This rule is individual but I like block artifacts with maximum smoothness:
frame interpolation: uniform
SVP shader: 10. by blocks
artifacts masking: disabled
motion vectors precision: one pixel (or half pixel)
motion vectors grid: 14 px
decrese grid step: disabled
search radius: small and fast (or small)
wide search: disabled
width of coarse top level: small
processing of scene changes: blend adjacent frames
I am curious can you please to watch alita battle angel 1080p sparks version. Specificly that ball game scene and tell me if you get artifacts around people while they are moving. I really want to understand if the problem is because of my specs.
MAG79 wrote:Rules to remove artifacts:
1. You need to see maximum frames as possible. So, you need to see all source frames. It is possible only with integer multiplier. x2, x3 and so on.
2. You need to see calculated frames with minimum artifacts. It is possible if calculated frames are close to source frames. Best choice is x3 multiplier. You will see one original frame and two calculated with delta 1/3 of interframe time.
3. This rule is individual but I like block artifacts with maximum smoothness:
frame interpolation: uniform
SVP shader: 10. by blocks
artifacts masking: disabled
motion vectors precision: one pixel (or half pixel)
motion vectors grid: 14 px
decrese grid step: disabled
search radius: small and fast (or small)
wide search: disabled
width of coarse top level: small
processing of scene changes: blend adjacent frames
I have a bad tv which supports 60hz. When i downgrade it to 50hz it gets sloppy. This means i can only use x2 or to screen which makes no difference at all when it comes to artifacts moving people or objects create. I tried all the possible settings and couldn’t achieve what i was aiming for. Okey my movies get a lot smoother but what is the point when all the good fight scenes have artifacts which distract you or whats the point when characters get blurry while these scenes. I did a lot of research about svp and it used to work with intel pentium which can be bought for 20 dolars nowadays and i have the specs i mentioned above. So i don’t want to assume that my specs aren’t enough to get good result. As i said before i wasn’t expecting movies to have 0 artifacts but i don’t know how it looks on your computers. For me the amount of artifacts were unacceptable so i decided to delete svp and watch movies the way they are normally. For me svp has no difference from splash pro player.
dlr5668 wrote:cemaydnlar wrote:dlr5668 wrote:awesome. does it look better ?
Okey i gave up. I am trying for the last 2 years to get something out of svp but it wont work. I just deleted svp and decided to watch movies the way they are shot but still thanks for your help. I learned a lot from you.
Np, I will use this thread as reference Haloing is pretty manageable with good quality source (2k resolution / blu rays), integer multiplier (48, 72, 96 etc) and some tuning
Well i hope others will find a way to reduce artifacts and halos without losing smoothness a lot. Unfortunately everything i did this last 2 years didn’t work for me.
dlr5668 wrote:awesome. does it look better ?
Okey i gave up. I am trying for the last 2 years to get something out of svp but it wont work. I just deleted svp and decided to watch movies the way they are shot but still thanks for your help. I learned a lot from you.
dlr5668 wrote:awesome. does it look better ?
Unfortunately not. Movies still have a lot of this halos around moving people and objects. The problem isn't that they exist the problem is they are too big. I get distracted while watching them.
I managed to do it thanks a lot.
dlr5668 wrote:Your display refresh rate is 60 hz so it doesnt work. You cant speed 48 to 60 it would look awful. Switch monitor to 50 hz
I can only choose 60hz. What should i do ?
dlr5668 wrote:place stats.lua to C:\Users\XXX\AppData\Roaming\mpv\scripts
press I
DS ... shows change of video speed
you need 50/48= +4%
It's like this;
https://i.imgur.com/qIVxSll.png
dlr5668 wrote:cemaydnlar wrote:dlr5668 wrote:open C:\Program Files (x86)\SVP 4\mpv64\mpv.conf and add
video-sync=display-resample
video-sync-max-video-change=10
Do i just copy paste this ? Okey i said open with notepad and there is a part like this;
# "ReClock" replacement
#video-sync=display-resample
#video-sync-max-video-change=5
I changed the value to 10 but it doesn't let me save the changes it says something about administrive permission.
# means its disabled. copy it to desktop, edit and copy back (noob way)
Okey i deleted # this sign and made it like this;
"ReClock" replacement
video-sync=display-resample
video-sync-max-video-change=10
Is there a way to check if it works or not ?
dlr5668 wrote:cemaydnlar wrote:dlr5668 wrote:>I have a 60hz monitor which supports 1360x768 resolution. I am using mpv and x2.
Its really not that hard. The more frames SVP creates in between the "real" ones, the more artificial the overall image quality will look. How player will translate 48 fps from svp to 60 fps ? You need to use tool like https://www.monitortests.com/forum/Thre … tility-CRU and add custom 48 (no need for reclock) or 50(need reclock or mpv) Hz mode.
with x2 and using 48 hz you will have 50% real frames and least amount of artifacts
You can read more about reclock here https://www.google.com/search?q=reclock … p-team.com
Can i use reclock with 64bit mpc ? How do i do this 50hz thing whit mpv ?
open C:\Program Files (x86)\SVP 4\mpv64\mpv.conf and add
video-sync=display-resample
video-sync-max-video-change=10
Do i just copy paste this ? Okey i said open with notepad and there is a part like this;
# "ReClock" replacement
#video-sync=display-resample
#video-sync-max-video-change=5
I changed the value to 10 but it doesn't let me save the changes it says something about administrive permission.
Chainik wrote:there's always a "haloing issue" with frame interpolation
if you can't get used to it probably frame interpolation is not your thing
BTW, 21th and 23th SVP shaders try to reduce this effect
So why should i use svp then ? All the artifacts it produces look bad and in fighting scenes people get blurry and you can’t have fun while watching such movies.
dlr5668 wrote:>I have a 60hz monitor which supports 1360x768 resolution. I am using mpv and x2.
Its really not that hard. The more frames SVP creates in between the "real" ones, the more artificial the overall image quality will look. How player will translate 48 fps from svp to 60 fps ? You need to use tool like https://www.monitortests.com/forum/Thre … tility-CRU and add custom 48 (no need for reclock) or 50(need reclock or mpv) Hz mode.
with x2 and using 48 hz you will have 50% real frames and least amount of artifacts
You can read more about reclock here https://www.google.com/search?q=reclock … p-team.com
Can i use reclock with 64bit mpc ? How do i do this 50hz thing whit mpv ?
I have a 60hz monitor which supports 1360x768 resolution. I am using mpv and x2. I also tried strong artifact masking but no matter what i did those halos around people don’t disappear. I am so lost now. I don’t want that much of a smooth video performance ı just want a clean performance in which i don’t get blind because of artifacts.
I see a lot of artifacts when people move or when they go into a jungle. I even downgraded my settings still i don't see any improvement when it comes to artifacts. Even when i select artifact masking strongest i still see a lot of artifacts and big artifacts when people move, fight, fly or any kind of scenes which involves fast movement. I have ryzen 5 2600 and gtx 970 and use these settings in svp;
Adaptive
Uniform 1m-2m
Simple
Average
Half pixel
24px
By two with global refinement
Large
Strongest
Large
Eventhough i almost use the least artifact producing settings why do i still get artifacts which make it hard for me to watch ?
Pls help me i tried everything possible but still have this artifact issue.
When i create more than 1 video profile svp always uses the first profile no matter what i do. How can i change it to the second profile ?
When i say fix to 48fps my videos get 47.960 fps why ?
dlr5668 wrote:cemaydnlar wrote: that's obvious but what i mean was which one produces less artifacts or which one is more smoother ?
48,72,96... are always superior (less artifacts, more smooth)
using 45 is fucking stupid
Okay thanks a lot.
that's obvious but what i mean was which one produces less artifacts or which one is more smoother ?
What is the difference between 48 and 45 fps in svp do you guys know ?
Blackfyre wrote:cemaydnlar wrote:Blackfyre wrote:Focus on this point here, as you say your CPU is not being stressed. Maybe it's your GPU and you have madVR settings too high and you're getting delayed frames and dropped frames (which makes the videos appear not smooth). Right click SVP and open file via MPV and see how your videos are running and for those same scenes.
As for your other point, I don't know why you would want to make fight scenes "faster". Do you mean smoother because it's not smooth right now? Or do you mean like making the whole video 1.25x faster or 1.5x faster? I hope it's the former and not the latter.
Now i have another issue which is having a lot of artifacts while action scenes. I don't know what the point is having a smoother video if you can't watch it because of scenes getting blurry ? Do you have an idea to maybe solve this problem ?
You have to find the balance that satisfies you in the settings. The smoother you want it, the more artifacts will occur, to reduce artifacts, you need to slightly reduce smoothness. I provided my settings for 1080p for you because that's what I use to reduce artifacts and have decent smoothness. But you cannot have a perfect combination of both perfectly smooth and zero artifacts. The only way that is possible is for example if you consider 60FPS smooth, then for the video or movie itself to be shot at 60FPS, being watched at 60FPS. Motion interpolation will naturally introduce artifacts. Some very high end TV's and higher-midrange TV's too can do motion interpolation while keeping the artifacts to a minimum, they have built in chips dedicated to doing it, and teams of engineers and software programs dedicated to perfecting it year after year.
SVP is the cheaper method available for those who don't have those expensive TV's.
Having said that artifacts are a lot less when I am watching 4K content on a 4K TV. The lower the resolution the more artifacts I notice when I use SVP. But there is no perfect solution. The movie industry has it in their heads that 24 frames is perfect for movies. A bunch of old timers, who grew up in an era & generation that had that limit, but the limit was the highest standard at the time. The problem is the majority of the population is already used to 24FPS movies, and movie makers are used to it and love it too. It is the standard. The soap-opera effect as they call it is something they despise, because it's very hard to change ingrained perceptions that have now crossed generations.
Okey i understand. I changed my fps from 60 to 48. Artifacts to be lowered but now movies are slower than they are originally in certain scenes.
Blackfyre wrote:Chainik wrote:- madVR stats for dropped frames
Focus on this point here, as you say your CPU is not being stressed. Maybe it's your GPU and you have madVR settings too high and you're getting delayed frames and dropped frames (which makes the videos appear not smooth). Right click SVP and open file via MPV and see how your videos are running and for those same scenes.
As for your other point, I don't know why you would want to make fight scenes "faster". Do you mean smoother because it's not smooth right now? Or do you mean like making the whole video 1.25x faster or 1.5x faster? I hope it's the former and not the latter.
Now i have another issue which is having a lot of artifacts while action scenes. I don't know what the point is having a smoother video if you can't watch it because of scenes getting blurry ? Do you have an idea to maybe solve this problem ?
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