> В другом же плеере открываю и всё есть
в mpv - есть?
может там, не знаю, кешировать побольше надо, например
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SmoothVideo Project → Posts by Chainik
> В другом же плеере открываю и всё есть
в mpv - есть?
может там, не знаю, кешировать побольше надо, например
звучит странно
поделитесь файлом, посмотрим
ну значит в видеофайле нет таких дорожек
нажать на кнопочки сабтитров и аудио?
возьмите сам yt_dlp, и пробуйте с ним, что и как поможет
https://github.com/yt-dlp/yt-dlp/releas … yt-dlp.exe
https://github.com/yt-dlp/yt-dlp/issues/10128
если коротко: всё плохо, универсального решения нет, забанен ip и/или сам аккаунт на стороне YT
> Thoughts?
It's quite obvious that higher resolution video can give more dropped frames.
I'm only asking about what you said regarding "a setting that should be doing nothing different because the source is already 1080p"
different scene change detection methods work differently
> a setting that should be doing nothing different because the source is already 1080p
... and it does nothing in this case
do you really have 1 (one) dropped frame?
> I had never even tried the vulkan version.
Maybe you should, since there no RT cores in your card anyway.
does it even supposed to work on a non-RTX card?
any benefits over the Vulkan version?
outdated NV drivers, probably?
works for me...
what's in the log?
btw, 29.97 > 29.0
updated vsmlrt.py to fix "Blackfyre's V2 shaking"
basically it's a latest git version plus a few mods:
- altered engine path
- keep the same engine file names as with old version (to not rebuild everything after updating)
> настройки совсем другие уже
Настройки ВСЕ один-в-один, кроме одной галочки "use DXVA copy call back там выпадающий список".
> в Фильтрах не появляется AviSynth фильтр.
смотрю в хрустальный шар, вижу там PotPlayer 32-bit
flowreen91
...and your "shaking" is not like Blackfyre's V2 shaking, which is quite obvious not only on those lines but in a whole frame
---
BTW: if you just replace vsmlrt.py with the latest git, then it will use V1 models instead of V2
We can see how the directly generated video of RIFE has no shake of the white lines on the right side of the screen.
But when transcoding it with SVP, every interpolated frame has different positioning of the white lines than the non-interpolated frames.
It's like you show the video normally on the non-interpolated frames and then reduce the height by a few pixels on the RIFE generated frames which makes the pixels not align with the original movie, adding a shake-like effect on the static white lines that is obvious for big screen users.SVP devs please take a look
Looking through the magnifying glass on the 65'' OLED, I can see "shaking" in both of these converted samples (non-RIFE too), and moreover, in a real-time RIFE conversion.
I'd say this's because of color space converted back and forth, noticeable in a very high contrast areas only.
Probably
hmm.... should work
if SVP prints "0 GPU OpenCL device(s) on AMD Accelerated Parallel Processing" then clGetDeviceIDs() returns zero number of GPU devices
no idea how this could happen if clinfo clearly prints "Device Type: GPU"
SVP installs MPC-HC using the official installer with a default options, and does absolutely nothing to the sound settings.
"Image support" must be "yes"
Is it possible to use RIFE in the JRiver media center?
if you can add 'Vapoursynth Filter' then yes
> and GPU never reaches 100%
like, 95%?
it's still just an _average_ load over some period of time
moreover, it averages several different GPU blocks with an unknow math
gpu acceleration is off
wait for the command window to close
it always used to work this way
SmoothVideo Project → Posts by Chainik
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