Do you use madVR with MPC-HC?
I tried different renderers, result was pretty much the same.
How can Windows 10 player use almost no resources for playback and MPC-HC use so much?
Tried clean installing MPC-HC only (not from SVP package), no changes, still a lot of CPU / GPU consumed.
Maybe motion interpolation is not working well because MPC-HC uses too much resources and SVP isn't left with enough resources to do it's job.
Question is, how can I make MPC-HC use less resources?