gpu acceleration is off
It's turned on though. That's what got me puzzled
Edit: It works after turning off GPU acceleration. What the heck
Another edit: I reset my Potplayer and re-did all the settings. Everything works fine now
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SmoothVideo Project → Posts by AutumQueen92
gpu acceleration is off
It's turned on though. That's what got me puzzled
Edit: It works after turning off GPU acceleration. What the heck
Another edit: I reset my Potplayer and re-did all the settings. Everything works fine now
I'm encountering the error mentioned in the title when playing a blu-ray quality show.
~\AppData\Roaming\SVP4\scripts\2d781393.avs, line 54
~\AppData\Roaming\SVP4\scripts\2d781393.avs, line 69
How did you get vapoursynth to work?
analyse.refine[0]={}; analyse.refine[0].thsad = 2000; analyse.refine[0].search={}; analyse.refine[0].search.type = 4; analyse.refine[0].search.distance = 2; analyse.refine[0].search.satd = false; analyse.refine[0].penalty={}; analyse.refine[0].penalty.lambda = 10.0; analyse.refine[0].penalty.lsad = 8000; analyse.refine[0].penalty.pnew = 50;
Thank you, that fixed everything
Has anyone been able to find anything?
attach whole file override.js please.
Ah here you go
Hi, I noticed a problem in the event logs. I tried to modify the value but it doesn't seem to work. I got the script from a thread in this forum that made my videos really smooth. Is there any fix for this?
13:41:35.540 [E]: Script: line 56 - TypeError: Value is undefined and could not be converted to an object
13:41:35.540 [E]: Script: error in 'override.js'
[line 56] analyse.refine[0].thsad = 2000;
[line 57] analyse.refine[0].search.type = 4;
[line 58] analyse.refine[0].search.distance = 2;
[line 59] analyse.refine[0].search.satd = false;
[line 60] analyse.refine[0].penalty.lambda = 10.0;
[line 61] analyse.refine[0].penalty.lsad = 8000;
[line 62] analyse.refine[0].penalty.pnew = 50;
Thanks, checking it out now. I'll leave the settings at default till i find out what does what
I'm on a 1080p 120hz monitor with a 4060 Ti. Even the most basic of settings give me frame drops when using MadVR. Does anyone have a good preset or is it not worth using?
41.71 is obviously 1000/23.976, nothing more
You're not making any sense and not answering my question but okay whatever you say keep telling yourself that.
> Which one should I watch out for?
both?
I tried making everything at lowest settings, the frames value doesn't go below 41.71ms though. But rendering time in average stats decreased.
AutumQueen92 wrote:nemoW wrote:Also note that for SVP, the frame rendering time should be less than 20.85ms (when doubling 23.976 FPS) or 16.68ms (when converting to the 60Hz screen refresh rate).
How or where do i check that? I'm doing x3 to 72fps
If you are using MPV, press Shift+I to check statistics. If you are using MPC with madVR or EVR-CP, press Ctrl+J.
For 72fps, frame times should be lower 1s/72=13.89ms.
I see two rendering options. Which one should I watch out for?
Hello,
I can't seem to find the guide? the first post Maken's made is just 4 pointers, an image and a title.
Thank you
You're in luck, he's updating it.
Also note that for SVP, the frame rendering time should be less than 20.85ms (when doubling 23.976 FPS) or 16.68ms (when converting to the 60Hz screen refresh rate).
How or where do i check that? I'm doing x3 to 72fps
How did you set your tv to 72hz ?
You can do it either through CRU or through NVIDIA control panel.
I recommend to use odd multipliers: x3, x5
If you are using even multipliers (x4, x6), you will get interpolataed frames with 50% position. They give the most noticiable artifacts in video. So you will get effect of maximum visible artifacts instead of desired maximum fluidity.
Just try.
I'm now thankful for my 72hz display.
Let it autodetect, go to the automatic profile and set it to optimize for animation. Make a copy of the profile and tinker from there.
Set your display to 120hz and make profiles for available framerates.
24fps x 5 = 120fps
30fps x 4 = 120fps
60fps x 2 = 120fps
Might as well try reducing the performance bar first.
AutumQueen92 wrote:Got an R5 3600 + 2060S.
Use the auto settings for anime/movies, make a copy of the profile and fine tune from there. For SVP and MadVR, highest settings don't necessarily mean best. I'll try to share my settings after I get off work.Thanks, I’d be interested in that. All the guides seem to be aimed at really low end/old hardware or people not using MadVR as well. I am pretty happy with the setup now but I’d be curious to see someone else’s.
Sorry for the delay, settings are in this link. https://imgur.com/a/W9nqfbf
Edit: GPU Acceleration is enabled. Processing thread +8 in main menu and +4 in settings
Got an R5 3600 + 2060S.
Use the auto settings for anime/movies, make a copy of the profile and fine tune from there. For SVP and MadVR, highest settings don't necessarily mean best. I'll try to share my settings after I get off work.
Anyone got settings for Ryzen 5 3600 with RTX 2060 Super? Planning to build it as soon as parts come in.
Got these errors on Kubuntu 20.04
MPV and VLC force closes.
I can see VLC in my icon tray but it is not responding
My PC Specs:
- CPU: Intel Core i7 860 2.8GHz (Multithread Enabled)
- RAM: 16GB
- GeForce GTX 960 4GBMedia Player: MPC-HC
- DirectShow: MadVR or Sync Renderer,,ffdshowI don't say there is no improvement and perfomance,, just in very fast scenes it looks like does not do anything and overall motion is like little blurry (like on games Motion Blur=ON) and in a very few scenes the actor still a little at 24fps (does not happening at 4.1 with same settings)
SVP 4.3 Settings (Image)
Everything is at max value, which shouldn't be the case to get smoothness. I find motion vectors grid at 16 / 24 / 28 works well.
Try reducing some of the other settings as well, especially MadVR.
> iGPU, which now gives me green pixelated distortions when chosen
increase RAM amount for the iGPU to at least 512 MB
I'll avoid that since the iGPU cannot go that high.
What about the DXVA settings part?
I got 2 questions.
In the GPU acceleration tab, there are 2 GPUs to use but only one is bolded. Both can be selected, but I assume this means the bolded GPU is better suited for acceleration?
(The bolded one is my iGPU. It used to be the dGPU that was bolded but after a reformat it went to iGPU, which now gives me green pixelated distortions when chosen)
For the Potplayer setup, the wiki says enable hardware acceleration (DXVA) in the Built-in Video Decoder Configuration. But, the forum guide did not mention anything at all about it. Should I enable it anyway?
I set it to Prioritize D3D11 DXVA and DXVA2 Copy-Back to D3D11: Auto
SmoothVideo Project → Posts by AutumQueen92
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