1

(2 replies, posted in Using SVP)

What I did was use SVP to resize to 720p and then nvidia super resolution back to 1080p

2

(2 replies, posted in Using SVP)

edgedashin wrote:

If you disable SVP completely, running PotPlayer without interpolation, do you still experience frame drops when playing high bitrate video in windowed mode?

Nope, the same show will not have any drops

3

(2 replies, posted in Using SVP)

Problem: Whether it be using RIFE or standard settings, I am now getting frame drops in Potplayer if I am not fullscreen. Any other browsers and windows are minimised. Fullscreen will not have any drops.
This did not happen before.

Possible cause: I updated Windows 10. I only update every few months, and did it before it went EoL.

What I did to solve:
1. DDU and re-installed GPU drivers, didn't work. All settings are the same.
2. Reset SVP also did nothing.
3. Reset Potplayer to barebones settings, no change

Hardware:
AOC 24G4 @ 120hz
Ryzen 5 3600
RTX 4060ti

Additional info: No warnings or errors in SVP logs.

4.9 and 4.6 is good enough for me

5

(5 replies, posted in Using SVP)

Super resolution works for me. It is enabled via MPCVR in PotPlayer

6

(5 replies, posted in Using SVP)

Use MPC Video Renderer instead as the video renderer

Anyone got a problem where fullscreen potplayer becomes black when using RIFE + downscale to 720p?

8

(6 replies, posted in Using SVP)

Chainik wrote:

no idea where you found that "guide"
the only official one is here: https://www.svp-team.com/wiki/SVP:Daum_PotPlayer

The guide is kinda outdated though. Such as when it asks to use DXVA2 Copy-Back, there are additional options.
D3D9 Auto and D3D11 Auto. Or to prioritize D3D11 DXVA when using DXVA

On a 24fps video, there is not difference between 'to screen' and 'x6 framerate' right? Since my monitor is 144hz.
I can reliably hit that framerate when my 1080p videos are downscaled to 720p first via SVP

10

(2 replies, posted in Using SVP)

Only on my 2nd screen that has no gsync support

11

(2 replies, posted in Using SVP)

AMG-EATER wrote:

What issue are you seeing with PotPlayer? Can you please post a screenshot of your PotPlayer config (ex. how your filters are setup etc).

it's more of a question on whether G-sync will work with PotPlayer and SVP. Vapoursynth is set to 'Prefer' in the filter section.
https://i.imgur.com/54zD0v6.pnghttps://i.imgur.com/Nvzl5Rr.pnghttps://i.imgur.com/aUMPLs7.png

12

(2 replies, posted in Using SVP)

Hi, got a 4060 TI and a 165hz monitor which is G-sync compatible.

Is it possible to make Potplayer work with G-sync? I've got nvidia control panel enabling G-sync for windowed applications but I don't really see a difference, even in exclusive fullscreen mode.

SVP and Potplayer is interpolating just fine with MPCVR.

13

(1 replies, posted in Using SVP)

I used the RIFE AI engine. Everything is really smooth

RickyAstle98 wrote:

https://github.com/AmusementClub/vs-mlr … e_v2_v4.7z

All other releases have different folders, rife and rife_v2 for example!

As 4070 user, I always recomend V2 models, SIGNIFICANT increase in transcoding speeds - realtime improvement!


Thanks, the 4.10 was really smooth but GPU couldn't sustain it at x3 > 72fps.
Going to look around as well and maybe update my old override script.
GPU still at full speed but at least I can use 72fps consistently now.

RickyAstle98 wrote:

Dont use 4.20+ models since 4.9v2 legacy model always good for any type of movies, except VERY fast paced action, then 4.10+ and lite models!

The v2 models usually 15% faster than V1 models!

4.26 is about 1.4x demanding than 4.9v2 (4070)

Thanks for replying. Are all the release files already v2? I don't see any file named 4.9v2

Hello, I've recently gotten a 4060ti 8gb to replace my 2060s and RIFE seems to play anime quite well at 1080p x2=48fps. It looked amazing, but it really puts a heavy load on the GPU.

Are there any settings or files that anyone has tried that reduces workload?
I used the rife_v4.26 from releases in https://github.com/AmusementClub/vs-mlr … nal-models but nothing seemed to improve.

Settings are:
NVIDIA TensorRT
2 GPU threads
AI model: 4.26
Performance boost: Disabled and Enabled didn't change anything
Scene change: SVP motion vectors
Processing of scene changes: Repeat frame
Duplicate frames removal: Do not remove

Still using this in 2025. I would swap it out but I haven't seen other similar/better scripts. My animes still look smooth in 120fps

Chainik wrote:

gpu acceleration is off

It's turned on though. That's what got me puzzled

Edit: It works after turning off GPU acceleration. What the heck

Another edit: I reset my Potplayer and re-did all the settings. Everything works fine now

I'm encountering the error mentioned in the title when playing a blu-ray quality show.

~\AppData\Roaming\SVP4\scripts\2d781393.avs, line 54
~\AppData\Roaming\SVP4\scripts\2d781393.avs, line 69

https://i.ibb.co/bgwZZZH/2024-09-27-20-41-18-Window.png

How did you get vapoursynth to work?

21

(5 replies, posted in Using SVP)

Chainik wrote:
analyse.refine[0]={};
analyse.refine[0].thsad = 2000;
analyse.refine[0].search={};
analyse.refine[0].search.type = 4;
analyse.refine[0].search.distance = 2;
analyse.refine[0].search.satd = false;
analyse.refine[0].penalty={};
analyse.refine[0].penalty.lambda = 10.0;
analyse.refine[0].penalty.lsad = 8000;
analyse.refine[0].penalty.pnew = 50;

Thank you, that fixed everything

22

(5 replies, posted in Using SVP)

Has anyone been able to find anything?

23

(5 replies, posted in Using SVP)

MAG79 wrote:

attach whole file override.js please.

Ah here you go

24

(5 replies, posted in Using SVP)

Hi, I noticed a problem in the event logs. I tried to modify the value but it doesn't seem to work. I got the script from a thread in this forum that made my videos really smooth. Is there any fix for this?

13:41:35.540 [E]: Script: line 56 - TypeError: Value is undefined and could not be converted to an object
13:41:35.540 [E]: Script: error in 'override.js'

[line 56] analyse.refine[0].thsad = 2000;
[line 57] analyse.refine[0].search.type = 4;
[line 58] analyse.refine[0].search.distance = 2;
[line 59] analyse.refine[0].search.satd = false;
[line 60] analyse.refine[0].penalty.lambda = 10.0;
[line 61] analyse.refine[0].penalty.lsad = 8000;
[line 62] analyse.refine[0].penalty.pnew = 50;

25

(2 replies, posted in Using SVP)

Thanks, checking it out now. I'll leave the settings at default till i find out what does what