1

(8 replies, posted in Using SVP)

Also is it possible to have both versions co-exists in the same computer or do i have to uninstall ?

Is there a sort of "profile import" for my current settings ?

thanks

2

(8 replies, posted in Using SVP)

Hi i've received the news from indiegogo, before upgrading i would like to know what's currently missing from svp 3, it looks SVPLight is not yet implemented right ?
Anything else ?

Is it possible to use GPU acceleration on SVP4 with newest nvidia drivers in win10 or still is a no go ?

Thanks

3

(3 replies, posted in Using SVP)

well, 120fps interpolation with svp is a no go for me, maybe with very low settings, i have an overclocked Xeon w3540 at 4.2ghz and i can run 60fps just fine, but for 120hz i think i need last generaton cpu and maybe i need to overclock too.
about blur 120hz monitors are good but there is still a significant blur, if you have a 120hz monitor you can have a look at www.testufo.com.

i have an asus vg248qe that has a backlight scan feature (lightboost) and the difference on testufo is huge if i turn the backlight strobo on, i haven't tested much with svp yet but i think that the black frame insertion would add even more smooth for users that doesn't have backlight scan feature, maybe i'm missing something ?

4

(3 replies, posted in Using SVP)

Hi everyone, i'm wondering if it would be tecnically possible to add a "black frame" insertion feature, in order to simulate the modern tv backlight scan.
Assuming i have a 120hz monitor, would be great if i would be able to use svp at 120fps with half of them as black frame, i'm sure the smoothing would be great.
Do you think we will have a chance to get this feature in the future ?
thanks

almost same results for my gtx470 compared to 275.33, fantastic!!

i'll test with a no-quadro gfx, hope it will be the same also for other cards

7

(37 replies, posted in Using SVP)

hallo, with my laptop all test from 48fps svp (faster) and followings gives N/A as result.
i've tried updating with windows update and checked everything about avisynth and everything looks ok.
I have svp fully functional and working, any clue ?
i'm on win7 x64 with a core i7 q720 + gefroce gt330m with drivers 275.33
On my tower i have no problems with svpmark.
thanks

here's what i get with my laptop

Test summary
-----------------------
  Date: 2012-02-27T15:08:32
  CPU:  Intel Core i7 Q 720 @1596 MHz [8 threads]
  GPU:  NVIDIA GeForce GT 330M
  Mode: FHD + GPU [17 threads]

Overall scores
-----------------------
  Synthetic CPU:                  MC919
  Synthetic GPU:                  MG1624
  Real-life:                      N/A

Details: synthetic
-----------------------
  CPU: compose (single-threaded): 353
  CPU: compose (multi-threaded):  1059
  CPU: search (single-threaded):  281
  CPU: search (multi-threaded):   812
  GPU: system -> GPU transfer:    784
  GPU: GPU -> system transfer:    947
  GPU: calculations:               252
  GPU: total score:               1806

Details: real-life /FHD
-----------------------
  decode video:                   7.49x (179.7 fps)
  48 fps - vectors search:        0.50x (24.1 fps)
  60 fps - frame composition:     1.24x (74.6 fps)
  48 fps - [SVP] fastest:         N/A
  48 fps - [SVP] simple 1:        N/A
  60 fps - [SVP] good:            N/A
  60 fps - [SVP] high:            N/A
  60 fps - [SVP] highest:         N/A
  72 fps - [SVP] simple 2:        N/A

Hi all, i had bad performances with libflowgpu using the latest nvidia drivers, basically i was faster with libflowsse than with libflowgpu, as suggested on avs forum i reverted to driver 275.33 and i've got a significant increase in performances, my questions are: is the 275.33 still the best driver release for libflowgpu 1.2.6 ?
Second question is if you are planning to fix this for newer libflowgpu releases so we can use newer nvidia drivers without losing performances.
thanks

svp mark with newer drivers
60 fps - [SVP] good:            1.15x (68.9 fps)

svp mark with 275.33
60 fps - [SVP] good:            1.62x (97.0 fps)