Chainik wrote:

> GPU acceleration automatically switches to 10 bits?

there's an option for this in SVP's menu

Why would this be the issue though? There was no issue with previous versions of the software and my settings didn't change. I used the same videos as test

Chainik wrote:

yeah, 10 bit could be the reason
gpu + 10-bit vs. cpu + 8-bit
10-bit is twice more memory bandwidth intensive than 8-bit, and both 165 fps playback and RIFE are already bandwidth-bounded

How could one diagnose this issue? So you are basically saying GPU acceleration automatically switches to 10 bits?

Chainik wrote:

what performance? re-encoding speed?
RIFE or not RIFE?

Watching the video in real-time with higher fps. The playback is smooth without acceleration, but very choppy with it on. Not RIFE, never used it.

Here's my observation:

When GPU acceleration is checked, the performance is actually worse. Task manager shows only 70% GPU utilization for converting 1080p 60fps to 165fps.

When GPU acceleration is unchecked, the performance is better with 100% GPU utilization.

Is this a bug with the SVP 4 Pro?

Hardware:

RTX 3080

I'm trying to do real-time frame rate conversion on youtube videos from 4k 24/60fps to 4k 165fps with mpv, and I notice the result is very choppy for some videos while others are perfectly smooth.

Sample video 1 (4k 60fps)
https://www.youtube.com/watch?v=eytA3zSUrDM

Sample video 2 (4k 24fps)
https://www.youtube.com/watch?v=281xx_Id6qw

Sample 2 does the frame rate conversion to 4k 165fps perfectly fine, but it's not the case for sample 1. Why is that?

My setup is 3080 and 10900k so hardware shouldn't be the issue here, and I have read the entire wiki for proper settings with no resolve. How do you fix it?

Just bought the license and it works so far so good, but I wonder do you need to keep the SVP control panel running in the background for it to work? Most people use load at windows startup I assume?