Minimunch57 wrote:

From my testing comparing v4.6 to v4.8, I only saw the transcoding fps drop by around 3 on average. Not bad. In most cases, artifacts were reduced with the newer model. In rare cases, frames contained new artifacts and are slightly worse than what v4.6 produced. As I said though, this is rare. v4.8 is certainly an overall visual improvement. I did not notice any major difference with my thermals, but I did not measure. I just checked during a v4.8 test and the numbers I was getting seemed similar to what I remember getting previously with v4.6.

It is also worth noting that I measured slight savings in file sizes with the newer v4.8 model. My guess is that this is related to how video data is saved and processed. With less artifacts and random, inconsistent splotches of stray pixels, there are less pixel changes to store between video frames. This leads to minor reductions in the size of the outputted file. On a 3-pass interpolation test, I got a file roughly 10% smaller in size. For normal transcoding usages, I wouldn't expect 10% though. Maybe others can comment on their results and correct me on the logic here if I am wrong.

I just wanted to update and say that I performed visual testing with v4.9, and the results were, in most cases, worse compared to v4.8. In frame comparisons, v4.9 won in only a few cases, but v4.8 was far more consistent and preserved more details in both 2D and 3D scenes. It seems like the consensus on here is that v4.9 provided some performance improvements, but it seems to have worsened the visuals in my testing. Maybe coincidentally, my previous theory seems to be holding up, as v4.9 transcoding outputs yielded slight file size increases rather than decreases.

EDIT:
Forgot to specify that I was running v4.9, NOT v4.9 v2.

For anyone looking for updates on this, it is being discussed in another thread here: https://www.svp-team.com/forum/viewtopi … 1&p=37
The link to the onnx files for v4.8 is quoted above. They are inside the attached 7z file on the GitHub release.

As @MAG79 said above, you can manually add v4.8 to your SVP installation in the meantime. Locate your SVP 4 installation (likely in Program Files (x86) if you are on Windows). Go into rife/models/rife and replace one of the existing models with the new one. You have to rename the new model file to have the same name of the model you are replacing in order for the application to recognize and use it. Once you have replaced the model, open SVP 4 and go to the Video Profiles tab. Edit RIFE AI engine and switch the AI model setting to use the model you have just replaced. As of writing this post, you should have the options 4.4 and 4.6. If you are using TensorRT, you will have to repeat the waiting period before transcoding a new resolution. This can be a good indicator that you successfully replaced and changed models.

From my testing comparing v4.6 to v4.8, I only saw the transcoding fps drop by around 3 on average. Not bad. In most cases, artifacts were reduced with the newer model. In rare cases, frames contained new artifacts and are slightly worse than what v4.6 produced. As I said though, this is rare. v4.8 is certainly an overall visual improvement. I did not notice any major difference with my thermals, but I did not measure. I just checked during a v4.8 test and the numbers I was getting seemed similar to what I remember getting previously with v4.6.

It is also worth noting that I measured slight savings in file sizes with the newer v4.8 model. My guess is that this is related to how video data is saved and processed. With less artifacts and random, inconsistent splotches of stray pixels, there are less pixel changes to store between video frames. This leads to minor reductions in the size of the outputted file. On a 3-pass interpolation test, I got a file roughly 10% smaller in size. For normal transcoding usages, I wouldn't expect 10% though. Maybe others can comment on their results and correct me on the logic here if I am wrong.

My post did not go through?

[Edit]
My original post was just stating that RIFE GitHub added a new v4.7 model optimized for anime scenes. Was wondering if it was possible to add that to SVP 4's transcoding on PC. The current v4.6 model is great for 3D, but is not as great with 2D scenes.

[Edit 2]
ANOTHER New Model Added October 23
They added a v4.8 model literally today as well. https://github.com/hzwer/Practical-RIFE … model-list
https://github.com/AmusementClub/vs-mlr … l-20220923

[Edit 3]
My bad, I should have done more digging on the forum before posting. I see that I can add it myself in the meantime. Sorry to bother!