Yes, this is a really weird solution which interferes with normal use of the computer, ie. for programming. Perhaps there could be a better way to implement a solution for this?

RickyAstle98 wrote:

What means Lossless Scaling does not work at all in windowed mode?

Im Windows 10 and LS works perfectly well, even with RIFE combination!

I use RIFE x3 + LSFG (refresh rate) target, looks awesome!

The SVP doesnt support multiple instances, atleast RIFE workloads cannot be divided!

I tried the newest 3.something version lossless scaling - https://store.steampowered.com/app/9930 … s_Scaling/

When I enabled the scaling, it centered the video on screen and surrounded it with black borders. It did not stay windowed. I couldn't figure out what to do with it.

Good to know that multiple RIFE enhanced videos cannot be played.

In regular mode inceasing multiple video's fps seems to work: https://www.svp-team.com/forum/misc.php … mp;preview

I needed to adjust the "multiple" parameter, when I changed it from 2 to 4 in the SVP options, it allowed me to play multiple videos at 120fps. For example four videos at 120FPS use ~125W with a 5090.

Does the SVP app support multiple videos at same time?

In other words, can I get it to simultaneously increase multiple playing video's FPS to ie. 120fps?

But when I open a new MPC-HC player the video smoothing "jumps" to the newly opened player, and previously opened video's FPS drops down back to default.

I'm on Windows 11. Otherwise it seems to work well, better than Lossless Scaling on Steam, which does not work at all in windowed mode.

E: Got the RIFE AI working too, uses around 200W of GPU power. Regular mode uses 60-70W without RIFE.