Ok, thank you very much for your help!

It worked! So should I try diffrent drivers for it to work with hardware acceleration?

EDIT

Strange thing, when I turned hardware acceleration on again in LAV and SVP it also works now .

Yes it is, MPC is also 32-bit version.

try to pass SVPmark test, will it crash too?

It doesn't crash, here are my scores if it helps:
Test summary
-----------------------
  Date: 2013-03-15T13:55:57
  CPU:  Intel Core2 Duo E8400 @3599 MHz [2 threads]
  GPU:  NVIDIA GeForce GTX 560 Ti [ver.314.14]
  Mode: HD + GPU [5 threads]

Overall scores
-----------------------
  Synthetic CPU:                  MC554
  Synthetic GPU:                  MG816
  Real-life:                      HG1648

Details: synthetic
-----------------------
  CPU: compose (single-threaded): 457
  CPU: compose (multi-threaded):  863
  CPU: search (single-threaded):  204
  CPU: search (multi-threaded):   408
  GPU: system -> GPU transfer:    671
  GPU: GPU -> system transfer:    625
  GPU: calculations:              1043
  GPU: total score:               3169

Details: real-life /HD
-----------------------
  decode video:                   10.07x (241.7 fps)
  48 fps - vectors search:        0.80x (38.5 fps)
  60 fps - frame composition:     2.18x (130.6 fps)
  48 fps - [SVP] fastest:         3.70x (177.4 fps)
  48 fps - [SVP] simple 1:        2.59x (124.3 fps)
  60 fps - [SVP] good:            1.41x (84.3 fps)
  60 fps - [SVP] high:            1.12x (67.1 fps)
  60 fps - [SVP] highest:         0.59x (35.2 fps)
  72 fps - [SVP] simple 2:        2.28x (164.2 fps)
I should also note, that I'm using Windows 8 x64.

Hello.


I have a problem, when I use SVP I get that error message:

http://www.imagebam.com/image/f6587e243279094

When I click OK player just exits, SVP is still on. I also tried MPC and the same thing happens just without that code that is shown in error message. Settings I use in SVP are double the framerate and strongest artifact masking, but it crashes even if I change those to diffrent settings. I also tried disabling OpenCL acceleration and after that, changing the number of threads, still crashes. I have Geforce GTX 560 Ti and an Intel C2D E8400 @ 3,6 GHz. Drivers are 314.14.