Last processed file parameters:
Filename: [Refrain Subs] Little Busters! ~Refrain~ - 04 (720p Hi10P) [6B6E1A52].mkv
Frame size and frame rate: 1280x720 pixels, 23.976 fps
After crop: 1272x712 pixels
Detected screen parameters
Screen size and refresh rate: 1600x900 pixels, 59.855 Hz
Video smoothing info
Smooth factor: 5:2
Resulting video frame rate: 59.94 fps
マⅲ・ 褸鞣瑙・ ・蓿魵: 59.855 fps
Selected profile: 1280x720@24
Profile settings of video processing
[ExMethod=MSmoothFps_0] Frames interpolation mode: Uniform (max smoothness)
[ExAlgo=2] SVP shader: 2. Sharp (for anime)
[ExMulti=MON] Target frame rate: To screen refresh rate (default)
[ExBlockSize=32x32:0] Motion vectors grid: 32 px. Large 0
[ExRecalc=0:0] Decrease grid step: Disabled (default)
[TypeDist=Hex:-6:SAD] Search radius: Small and fast
[ExPel=0] Motion vectors precision: Two pixels
[Badsad=1000:-24] Wide search: Average (default)
[ExSadml=0] Artifacts masking: Disabled (default)
[ExBlend=false] Processing of scene changes: Repeat frame (default)
[ExDwnResize=0] Decrease frame size: Disabled (default)
[ExConvertFps=true] Blend frames to screen refresh rate:true
Settings by menu
[svp_libflowgpu=1] GPU-acceleration (OpenCL): true
[ExThreads=0] Processing threads: Auto
[StereoMode=0] Stereo mode (3D): Plain 2D
[HandCrop=p4:4:4:4] Frame crop: By four pixels on each side [4:4:4:4]
[Borderlight=None] Outer lighting: Disabled
[EnableHWBorderlight=0] Use SVPlight: false
[HWBorderlightSettings=0] SVPlight settings...: false
[VDelay=0] Video delay: 0 ms
[ExDemo=0] Demonstration mode: false
[ExTearingTest=0] Tearing test: false
[EFrameDoubling=0] Variable frame rate repair: false
[StopSmoothDelayOnRewind=-1] Turn off on seek: Don't turn off
Statistics: http://i.imgur.com/qYmbH2f.png
Alright, so basically, I got 0 dropped/delayed frames in fullscreen mode (exclusive) when using bilinear.
I originally use Jinc 3 taps for both chroma and image upscaling w/ anti ringing filter. For image downscaling, I used Catmull-Rom w/ Anti-ringing and Linear Light. I know Jinc is not the best processing code for performance but I do remember at one point, it was stable with SVP and Jinc 3 taps. I guess my gpu is getting weaker...
Here is a clear difference between Madvr: Smooth motion, Jinc 3 Taps and Catmull Rom[image downscaling] WITHOUT SVP (1st screenshot) vs Madvr: Bilinear settings WITH SVP (2nd screenshot)
http://screenshotcomparison.com/comparison/53162
I think what I might end up doing is changing between SVP and madvr Jinc 3 taps depending on the anime I'm watching.
If the anime has a lot of eye candy (Clannad i,e), not so much heavy/fast paced action, I will use Jinc 3 Taps and Smooth motion.
If the anime has a lot of action (Gundam, Black Lagoon i,e), I will use SVP and Madvr Billinear.
I just really dislike the Billinear settings and how they just wash away quality (it could just be ffdshow and SVP not allowing me to view 10bit but I don't think 8bit-10bit makes a big difference as much as Jinc 3 taps to Bilinear).
Is bilinear the worst quality/bad quality compared to Jinc? In what order should I test the limits of my GPU (Jinc being the top/hardest to run w/ SVP)?