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(26 replies, posted in Using SVP)

Hello I'd like to add to this slightly older topic with another question which might be a useful addition. (I also couldn't find this on the wiki)

I was wondering how 'target framerate' affects the amount of artifacts?

I used to just mindlessly use 'to screen refreshrate' but since I bought a 144mhz screen (for gaming mainly) it's not really possible, definitely for 1080p.

For the human eye I believe anything above 34ish shouldn't be discernible? I know this is debated/disputed but let's leave it at that.

I was wondering if I'd get less artifacts when running at just 'double source' (usually 48 or 50) or at let's say theoretically 144fps. Since obviously with the latter a lot more frames would have to be extrapolated. (But that's my own logic and that has proven to not always be true wink )

Another question is for the SVP Shader 23. Complicated, it has ' can be less smooth than 21th.' in the description. Does anybody know in which cases it would possibly be less smooth? This is so I can adjust accordingly depending on the source.

Thanks for the guys who already explained some things above.

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(4 replies, posted in Using SVP)

I installed the update and it didn't help.

I did find the problem though, it was the 'Dynamic Contrast' option in the Catalyst Control Center. It probably didn't know how to handle things anymore since SVP was installated.

figured I'd share it with you. Do you recommend disabling all the video quality options (, Edge-enhancement, De-noise, Mosquito Noise Reduction and De-blocking) in general when using SVP or should I leave the rest on?

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(4 replies, posted in Using SVP)

I actually read that post but since it also occurred for me without GPU acceleration I ignored it.

Nonetheless I'll install the update and try it. When I get to testing I'll give some more feedback. smile

4

(4 replies, posted in Using SVP)

Hey everyone, great project I've always enjoyed smooth picture more than the standard 24fps despite what most people think, so this is a godsend and the first thing to get me to stop using VLC for like 10 years.

I do have a problem however when using SVP. That is that there's a flicker in the video.

It's especially noticeable when most of the screen is static and a small part is moving. The static part (for example a wall or such in the background) seem to flicker (small difference in brightness).

When the whole image is moving it's not there or it's not noticeable.

I've been playing around with the settings for as far as I know what they mean but it has had no effect (ranging from very high artifict masking, to very low) and the same with most other settings.

Disable GPU acceleration doesn't help, and it appears in video's of all resolution.

I have a 6350 running at 4.3ghz and an 6950 also OC'd to some degree.

Is this a known side effect or is there anything I can do to fix it.

Thanks for your help!

*edit: I also enabled post processing in ffdshow