Well, I guess that solves it, thanks for the help.
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SmoothVideo Project → Posts by kolkusz
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Well, I guess that solves it, thanks for the help.
No, is it necessary? I remember reading that complicated shader (which i use) has less artifacts with gpu acceleration disabled, unless that's not the case anymore?
Hmm, that's weird, here's my transconder log:
19:09:22.787: (+) Video --vid=1 (*) (hevc 640x480 23.976fps)
19:09:22.874: VO: [lavc] 640x480 yuv420p
19:09:22.876: [vo/lavc] AVOption 'depth' not found.
19:09:22.876: [vo/lavc] Opening encoder: libx265 H.265 / HEVC [libx265]
19:09:22.881: x265 [info]: HEVC encoder version 3.2_RC1+1-g4ef6b67
19:09:22.881: x265 [info]: build info [Windows][GCC 9.2.1][64 bit] 8bit+10bit
19:09:22.881: x265 [info]: using cpu capabilities: MMX2 SSE2Fast LZCNT SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2
19:09:22.881: x265 [info]: Main profile, Level-6.2 (Main tier)
19:09:22.881: x265 [info]: Thread pool created using 4 threads
And here's mediainfo of the input:
Video
ID : 1
Format : HEVC
Format/Info : High Efficiency Video Coding
Format profile : Main 10@L8.5@Main
Codec ID : V_MPEGH/ISO/HEVC
Duration : 26 s 527 ms
Bit rate : 11.7 Mb/s
Width : 640 pixels
Height : 480 pixels
Display aspect ratio : 4:3
Frame rate mode : Constant
Frame rate : 23.976 (24000/1001) FPS
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 10 bits
Bits/(Pixel*Frame) : 1.595
Stream size : 37.2 MiB (98%)
Writing library : x265 2.5+12-fcd9154fa4e2:[Windows][GCC 7.2.0][64 bit] 10bit
Nope, it still converts to 8-bit
are you talking about encoding 8-bit source in a 10-bit mode?
Nope, 10-bit to 10-bit
in theory, "profile=main10" must do it
but it doesn't
Yeah, I tried that too, so you're saying that it's currently not possible?
Hello
Could someone give me rundown of the ovcopts settings I need to use to output transcoded video as 10 bit x265? Sorry if this is some common knowledge, but I can't get my head around these options without a GUI, I'm hoping someone smarter than me could help.
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SmoothVideo Project → Posts by kolkusz
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