The update back then would not apply, it was for one of the plug-ins and would say that 'there was no update' after clicking 'update'.
As my CPU has 16 threads I set it to 23 to begin with.
I tried using both native and copy-back, neither removed the stutter.
In MadVR the "use direct3d 11 for presentation" is already enabled. When I wasn't using MadVR the SVP index was consistently too low. Using it it's consistently too high. With The D3D Fullscreen enabled (with no MadVR as the options are greyed out) the stutter is still present.
Disabling GPU acceleration and just using the CPU didn't work either, same issue as with it on.
First image is with CPU only, SVP Index jumps to 1.30 sometimes. Second image is with GPU acceleration, SVP Index also jumps to 1.40 sometimes.
My display is 1440p. Seems to be a 1440p issue then? As I saw others with 1440p monitors with stutter. Does not occur on either of my secondary 1080p@60Hz monitors.
Stutter seems only to occur on 1080p files, anything lower does not. My lowest size 1080p file is at 32.5MB. Elaborating on the stutter occurrences, occurs when the SVP Index fluctuates, rather than remaining too high. During a 1080p Trackmania video (255MB), it remained somewhat constant at 1.19. Was very smooth throughout, but putting the 32.5MB STRIKE 7 Keyboard video on, stuttered to hell and the Index was fluctuating all over the place, but never below 1.00.
Thanks for the suggestions, made me double check at least, I await more suggestions. I like the 144Hz interpolation on my 1440p, but the 60Hz on my 1080p will have to do for now until I can find a solution for this.