Topic: Dropping frames when using Error Diffusion in madVR
The madVR default setting for dithering algorithm is ordered dithering (it's written as fast alternative to Error Diffusion).
So I want to change the option Error Diffusion - option 2 in order to suppress the noise.
But as soon I choose this option, the player starting to drop the frames, the CPU utilization is higher but never 100%, about 50-70% (compared when usual setting only 20-40% with sometimes past 50% but not always).
This is only happened in full-screen mode, not in windowed mode.
The effect is like I set the masking artifacts, the video lose its smoothness.
Can anyone explain why is this happened? Is there any way to workaround for it?
As I happy with my default setting, I just curious whether Error Diffusion and SVP can be chained together.