Topic: SVP for games?
Do you think it would technically be possible for video games to implement motion interpolation to increase its framerate? On a 60hz display, it would be much easier for the graphic card to generate only 30fps and then generate 30 extra frames to make it fluid. And, those frames would be of higher quality than if trying to directly render 60fps. On 120hz displays it would make an even greater difference.
Do you think we'll see something like this in the future? Is it a technically feasible idea?
(I know, not with SVP, video games don't support AviSynth )