Victolabs wrote:Basically, My monitor is overclocked to 76hz. And overwatch has some sort of rule setting to set its framerate cap to 10 above your current monitor refresh rate. Example: 60 = 70, 72 = 82 etc.
I've applied this to other games and I have gotten fantastic results.
That works because games are not rendered at 100% constant framerates (that's partially why Adaptive Sync and G-sync are a thing). On non-variable refresh displays, if you set your maximum framerate to slightly above your display's maximum refresh rate, then most of any frame-rendering inconsistency will still be above your display's maximum refresh rate.
Victolabs wrote:So now I want to apply this to my movies as well.
Videos, unlike games, are rendered at constant framerates (well, they are 99.99% of the time), so there's no need to leave this headroom between your monitor's refresh rate and the video frame rate.
Victolabs wrote:By the way. I did set my fps rendered to 90. My anime looked smoother at that refresh rate then it did at 75.
That's because 24 --to-> 75fps @ 76Hz is one of the worst scenarios possible to the point that even 24 --to-> 90fps @ 76Hz will look better (more info).
You should have much better results if you simply set your monitor to 72Hz and then do 24 --x3-to-> 72fps.