Topic: Performance issues

I've come across SVP and would love to use it since it perfectly fixes my judder issues, but unfortunately it gets tons of frame drops (30-60 frames per second) for some reason. I was previously using only mpc-hc, lav filters and madVR for video purposes and I could run madVR on almost its highest settings without any framerate issues. All I did was add SVP on top. So after some investigating, I've realized the issue comes from my CPU load which spikes way up to around 90%. However, I'm not sure why this happens. My specs aren't the greatest, but surely they should be good enough to run this on decent settings without any issues.

My rig is a Lenovo Y570 ideapad:
Intel Core i7 2670QM @ 2.20 GHz.
8 GB RAM
nVIDIA GeForce GT 555M + Intel HD Graphics 3000

My native display is 1368X766, but I use an HDMI input to a Dell S2409W at 60Hz (1920X1080). And yes, I do turn off my laptop display while playing back video.

My profile settings are:
[ExMethod=MSmoothFps_2]        Frames interpolation mode: "2m" (min artifacts)
[ExAlgo=2]            SVP shader: 2. Sharp (for anime)
[ExMulti=MON]            Target frame rate: To screen refresh rate (default)
[ExBlockSize=32x32:2]        Motion vectors grid: 24 px. Large 2
[ExRecalc=0:0]            Decrease grid step: Disabled (default)
[TypeDist=Hex:-6:SAD]        Search radius: Small and fast
[ExPel=0]            Motion vectors precision: Two pixels
[Badsad=1000:-24]        Wide search: Average (default)
[ExSadml=0]            Artifacts masking: Disabled (default)
[ExBlend=false]            Processing of scene changes: Repeat frame (default)
[ExDwnResize=0]            Decrease frame size: Disabled (default)
[ExConvertFps=true]        Blend frames to screen refresh rate:true

Settings by menu
[svp_libflowgpu=1]        GPU-acceleration (OpenCL): true
[ExThreads=8]            Processing threads: 8
[StereoMode=0]            Stereo mode (3D): Plain 2D
[HandCrop=None]            Frame crop: Disabled
[Borderlight=None]        Outer lighting: Disabled
[BorderlightZoom=5]        Glow amount: 5%
[BorderlightType=8:8:100:1]    Lighting type: Type 3
[VDelay=0]            Video delay: 0 ms
[ExDemo=0]            Demonstration mode: false
[ExTearingTest=0]        Tearing test: false
[EFrameDoubling=1]        Variable frame rate repair: true
[StopSmoothDelayOnRewind=-1]    Turn off on seek: Don't turn off

None of this looks like it should be eating my CPU nearly as much as it does. Anything I could do to improve performance?

Re: Performance issues

clearly this isn't normal

- run SVPmark tests
- turn off madVR

my bet it's an overheating issue cause it's a cheap laptop with hot high-end cpu and rather powerful descreete graphics BOTH running almost at 100% load
launch any live CPU frequency / temperature monitoring while playing video with SVP

Re: Performance issues

Here's the results for the SVPmark tests.

Turning off madVR makes no significant difference in the amount of frames dropped. As for overheating, my GPU and CPU seem to stay comfortably inbetween 70-80 degrees C. I guess that may be a little too much on the hot side.

Post's attachments

svpmark_1502_1242.log 1.22 kb, 461 downloads since 2013-02-15 

Re: Performance issues

dudemanguy
Here's the results for the SVPmark tests.

Well, my 2-core i5-2430m laptop gets higher scores.
Something is really wrong with your hardware.

According to SVPmark database your scores should be like this:

Synthetic CPU:                  MC1790
Real-life:                      FG1673

Re: Performance issues

Chainik wrote:

Well, my 2-core i5-2430m laptop gets higher scores.
Something is really wrong with your hardware.

According to SVPmark database your scores should be like this:

Synthetic CPU:                  MC1790
Real-life:                      FG1673

Ouch, that's not good news at all. I'll look into it I suppose.