1. No idea what or how to contribute to that, I'll look into it.
2. 9% or lower
3.
Last processed file parameters:
Filename: 00001.mpls
Frame size and frame rate: 1920x1080 pixels, 23.976 fps
Detected screen parameters
Screen size and refresh rate: 1920x1080 pixels, 60.07 Hz
Video smoothing info
Smooth factor: 5:2
Resulting video frame rate: 59.94 fps
Repeat 1 frame every 7.7 sec (without ReClock)
Selected profile: 1920x1080@24
Profile settings of video processing
[ExMethod=MSmoothFps_3] Frames interpolation mode: Adaptive (default)
[ExAlgo=13] SVP shader: 13. Standard (default)
[ExMulti=MON] Target frame rate: To screen refresh rate (default)
[ExBlockSize=16x16:2] Motion vectors grid: 12 px. Average 2 (default)
[ExRecalc=0:0] Decrease grid step: Disabled (default)
[TypeDist=Exh:-10:SATD] Search radius: Average (default)
[ExPel=2] Motion vectors precision: Half pixel (default)
[Badsad=1000:-24] Wide search: Average (default)
[ExSadml=0] Artifacts masking: Disabled (default)
[ExBlend=false] Processing of scene changes: Repeat frame (default)
[ExDwnResize=MON] Decrease frame size: To screen size
[ExConvertFps=false] Blend frames to screen refresh rate:false
Settings by menu
[svp_libflowgpu=1] GPU-acceleration (OpenCL): true
[ExThreads=0] Processing threads: Auto
[StereoMode=0] Stereo mode (3D): Plain 2D
[HandCrop=None] Frame crop: Disabled
[Borderlight=None] Outer lighting: Disabled
[EnableHWBorderlight=0] Use SVPlight: false
[HWBorderlightSettings=0] SVPlight settings...: false
[VDelay=0] Video delay: 0 ms
[ExDemo=0] Demonstration mode: false
[ExTearingTest=0] Tearing test: false
[EFrameDoubling=0] Variable frame rate repair: false
[StopSmoothDelayOnRewind=1] Turn off on seek: Turn off by 1 sec