Topic: Интересный плеер - Media Player .NET
http://forum.doom9.org/showthread.php?t=171120
Direct3D HQ GPU video renderer
Features:
Direct3D Custom Renderer via Pixel Shader
Option of Direct3D 9Ex or Direct3D 10.1 renderer (some graphics card drivers work better with one or the other)
Supports 8- or 10- or 16-bit input (NV12, YV12, P010, P016) and 8- or 10- or 16- bit output for uncompromised visual quality
Various Pixel Shader scaling algorithms:
Hardware Nearest Neighbor
Hardware Bilinear
Bilinear (Pixel Shader)
Softcubic (w/ softness setting)
Bicubic (w/ sharpness setting, anti-ringing option)
Lanczos (4, 6, 8, 12 or 16 taps, anti-ringing option)
Spline (4, 6 or 8 taps, anti-ringing option)
Jinc (4, 6, 8, 12 or 16 taps, anti-ringing option)
Render Script (RS) (examples in RenderScripts folder)
Can be used to add post processing pixel shader files;
or write your own custom multi-stepped scaler
or anything in between
Supports compiled assemblies (.dll) or plain C# text file (.cs)
Output dithering (None, ordered, random with noise strength adjustments)
Deep color (10-bit and 16-bit) output support (read this first)
Fully integrated renderer (no .ax file to install)
Separate DirectShow audio and video graph chains
Each chain can be customized by adding postprocessing filters (e.g. AC3Filter, ffdshow, SVP) <======
MadVR style CTRL+J renderer stats
Volume control
Audio track selection
OSD
Subtitle support
Subtitle track selection
Full / Minimalist UI mode
Close-source freeware