Topic: [MeGUI, Solved] Unable to load svpflow_gpu.dll
Hi everyone.
I already tried to reinstall drivers (Nvidia GTX 780) and completely reinstall SVP.
Any ideas ?
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SmoothVideo Project → Using SVP → [MeGUI, Solved] Unable to load svpflow_gpu.dll
Hi everyone.
I already tried to reinstall drivers (Nvidia GTX 780) and completely reinstall SVP.
Any ideas ?
ExoKalork
I already tried to reinstall drivers
so try harder
svpflow_gpu.dll can't be loaded IF opencl.dll is missing in windows\syswow64 (or windows\system32 on 32-bit Windows)
don't try any "beta" drivers, use WHQL versions only
I have both of these files. I have the version 340.52 of my GC driver.
Sorry for my bad english, I'm from France x)
well...
why so strange installation folder - c:\users\jason\documents\svp ?
is "c:\users\jason\documents\svp\plugins\svpflow_gpu.dll" really exists?
And I'm from Russia
I was thinking it was right problems so I installed it on a folder that don't need any rights to execute something or modify something etc. But it was doing the same when it was on C:\Program Files (x86)\SVP
And yes it exists
You're a french living in Russia ? x)
If you'll run Dependency Walker and open "svpflow_gpu.dll" it'll show what is missing in your system.
https://www.youtube.com/watch?v=mA_ZIPN … e=youtu.be
I didn't know what to look at so i made a video x)
It woooooooorks ! I found a file "OpenCL.dll" into the SVP folder. I just copy and paste it into different folders like the "plugins" folder, the "system32" and the "SysWOW64" folders. And now it woooorks !
It feels pretty strange to watch Game of Thrones or Divergent at 60 FPS x)
I have this issue now and I can't figure it out. I checked those folders for OpenDL.dll and it's in there.
I also used Dependency Walker but it seems to not be good for Windows 7, since I ran into the problem described at http://stackoverflow.com/questions/1702 … l-problems
I tried uninstalling Microsoft Visual Studio and installing the SDK recommended in that forum thread too but it still didn't work.
SubJunk
Try to reinstall graphic driver. Use complete remove function via driver fusion software.
Dependency walker is as simple and reliable as a hammer just ignore all that "api" dependencies.
Thanks for the replies
MAG79
I used Driver Fusion to uninstall the drivers (in safe mode) and it didn't work.
Chainik
The list of missing DLLs for me is exactly the same as the ones in the article I linked to. I have tried with and without the Visual C++ Runtimes since that's what most Google articles seem to say is the cause, but it makes no difference.
Here's a screenshot of what Dependency Walker says for me: http://i.imgur.com/k7L3pYf.png
I have no idea then
SubJunk
I have this issue now
what was changed between "now" and "earlier"?
Chainik
Maybe some new video card drivers, I'll try old ones
I haven't had a chance to install old drivers yet but it seems like other people are having the same issue recently, I just had a comment on my conversion guide "For those getting the “can’t read the video stream” error message : If you have added “GPU=true” in the script, remove it."
SubJunk
What GPU and what driver version have you now?
Maybe it will be helpful:
Start button menu - Programs - SVP - Utils - CLInfo. You will see your OpenCL devices. Control steps of removing and reinstalling drivers by CLInfo.
I have a GT 640 using driver version 344.65.
This is the output from CLInfo:
Number of platforms: 1
Platform Profile: FULL_PROFILE
Platform Version: OpenCL 1.1 CUDA 6.5.29
Platform Name: NVIDIA CUDA
Platform Vendor: NVIDIA Corporation
Platform Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll
Platform Name: NVIDIA CUDA
Number of devices: 1
Device Type: CL_DEVICE_TYPE_GPU
Device ID: 4318
Max compute units: 2
Max work items dimensions: 3
Max work items[0]: 1024
Max work items[1]: 1024
Max work items[2]: 64
Max work group size: 1024
Preferred vector width char: 1
Preferred vector width short: 1
Preferred vector width int: 1
Preferred vector width long: 1
Preferred vector width float: 1
Preferred vector width double: 1
Native vector width char: 1
Native vector width short: 1
Native vector width int: 1
Native vector width long: 1
Native vector width float: 1
Native vector width double: 1
Max clock frequency: 901Mhz
Address bits: 18397247599280160
Max memory allocation: 536870912
Image support: Yes
Max number of images read arguments: 256
Max number of images write arguments: 16
Max image 2D width: 32768
Max image 2D height: 32768
Max image 3D width: 4096
Max image 3D height: 4096
Max image 3D depth: 4096
Max samplers within kernel: 32
Max size of kernel argument: 4352
Alignment (bits) of base address: 4096
Minimum alignment (bytes) for any datatype: 128
Single precision floating point capability
Denorms: Yes
Quiet NaNs: Yes
Round to nearest even: Yes
Round to zero: Yes
Round to +ve and infinity: Yes
IEEE754-2008 fused multiply-add: Yes
Cache type: Read/Write
Cache line size: 128
Cache size: 32768
Global memory size: 2147483648
Constant buffer size: 65536
Max number of constant args: 9
Local memory type: Scratchpad
Local memory size: 49151
Kernel Preferred work group size multiple: 32
Error correction support: 0
Unified memory for Host and Device: 0
Profiling timer resolution: 1000
Device endianess: Little
Available: Yes
Compiler available: Yes
Execution capabilities:
Execute OpenCL kernels: Yes
Execute native function: No
Queue properties:
Out-of-Order: Yes
Profiling : Yes
Platform ID: 024C0578
Name: GeForce GT 640
Vendor: NVIDIA Corporation
Driver version: 344.65
Profile: FULL_PROFILE
Version: OpenCL 1.1 CUDA
Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64
so it's not related to the video driver
something else is missing preventing svpflow_gpu.dll from being loaded correctly
*shrugs* guess I have to give up on GPU mode
reinstall windows?!
By the way, GPU mode in SVP itself works, and so does the preview mode in MeGUI. The error only happens when trying to run the encoding, and other users are still reporting the issue (the latest report is at http://forum.doom9.org/showthread.php?p … st1710845)
SubJunk
Well. Something is missing while encoding and present while preview mode in MeGUI.
What it can be? some dll? opencl.dll?
Maybe put opencl.dll into the folder with x264.exe will help?
You're a genius! MeGUI had a dummy version of opencl.dll in the x264 folder and now it works after replacing that with the one from my video card. I'm so happy to have this fixed, thanks a lot
SmoothVideo Project → Using SVP → [MeGUI, Solved] Unable to load svpflow_gpu.dll
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