Topic: Input Resize, Bicubic or Spline?
When resizing the input, it uses the Bicubic algorithm. Doesn't spline give a better output without costing much more on performance?
Ideally the best would be the equivalent of madVR's Spline 4-taps with Anti-Ringing filter, but I might have to search a little bit online if Anti-Ringing is supported with AviSynth Spline.