Topic: What MPV configs should I use now?
Sorry for my lack of knowledge here, but I'm just now investigating the new ANGLE thing in MPV... what arguments should I be using with SVP's MPV?
This is what I've used in the past:
--input-ipc-server=mpvpipe --vo=opengl-hq:scale=ewa_lanczossharp:interpolation:tscale=catmull_rom:tscale-clamp --alang=en,eng --audio-channels=auto -video-sync=display-resample -video-sync-max-video-change=10
I want:
The ReClock-like audio renderer
Jinc scaling
Audio channels matched to the content itself
Auto select english language
Debanding
Black bars if it only has to resize the image by a few pixels
I've got most of that so far, but I don't know anything about ANGLE, and if I should be using DirectX over OpenGL on Windows.
I saw that NNEDI3 was moved to an external shader. I don't know anything about that and don't need it now, but enabling it would be nice too.
Any suggestions?