James D wrote:Intel-Core-i5-6300U is a dual core 2.5GHz CPU with 3MB Cache and it throttles down to 800MHz.
...so still faster than my Core 2 Duo T8300 that lacks any sort of GPU acceleration or decoding.
I made a lengthy post a year or so ago detailing various tricks on making due with a lower-performance PC in SVP. Lemme see if I can find it...
EDIT: Found it, but the post isn't that clear. Basically do the following in MPC-HC:
1. EVR custom presenter
2. Use D3D Fullscreen
3. Disable any accurate vsync
4. Use the Bilinear (not PS 2.0) resizer unless there is minimal performance difference between Bilinear and Bicubic on your PC
5. Set your screen refresh rate to always be 2x of the source fps (for 48Hz for a 24fps video, 50Hz for 25fps, 60Hz for 30fps, etc)
6. Beware of 10bit AVC/h.264 videos (popular with anime); unlike VP9 and HEVC/h.265, hardware decoding of 10bit AVC/h.264 is extremely uncommon (no AMD, Intel, or Nvidia GPU supports it)
In SVP (assuming you're using a 720p video)...
1. Manually set threads to at least 5 (lower CPU utilization) and at most 7 (more performance head-room)
2. Enable "resize to HD" (may not need to be manually set if your screen resolution is set to 1280x720)
3. Do not use automatic settings (see: http://www.svp-team.com/forum/viewtopic.php?id=2699)
4. Only use x2 interpolation (may not need to be manually set if you're following #5 above)
5. Always use "Uniform"
6. Set motion vectors precision to "Two pixel"
7. Set motion vectors grid to "16px"
8. Try to set the shader to "Standard"; otherwise use "Simple Lite" (use "Sharp" for anime)
If you end up actually having some performance headroom left over, then try increasing the motion vectors grid to 14px and maybe even 12px, but sometimes it's actually better to instead set motion vectors precision to "One pixel", so fiddle with those two settings.
If you aren't able to always do x2 interpolation, then keep in mind that doing something like 1m + standard shader will actually give less artifacts than Uniform + simple lite, though the latter will be smoother.