Topic: Best possible motion interpolation

Hey, I'm looking to get the best possible motion interpolation with the least artifacts but I'm not sure what to use. I don't find SVP's quality good enough so maybe encoding with InterFrame would be the better option although I'm not sure how to get the best out of it even if it takes me hours to encode. Any suggestions?

Re: Best possible motion interpolation

This was my advice from another similar post:

http://www.svp-team.com/forum/viewtopic … 439#p64439

3 (edited by mwyqmjac 08-04-2017 18:52:23)

Re: Best possible motion interpolation

I'm using very similar settings except for the shader which is set to sharp as I'm using it for anime and would prefer to keep the contoured lines. I prefer to leave the artifact masking off as it just blends frames together resulting in motion-blur like artifacts shown in these pictures completely destroying the contours.

http://i.imgur.com/TWBiISW.png

http://i.imgur.com/iCqND6d.png
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The image generally looks deformed when using SVP as even static text gets moved around like below.

http://i.imgur.com/p9BtfSY.png

http://i.imgur.com/4r1y0B9.png

http://i.imgur.com/voPofhF.png

http://i.imgur.com/kWnLI2E.png
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Is there a better way via InterFrame or some other encoder that doesn't have to sacrifice performance for quality since it's not doing it in realtime?

Re: Best possible motion interpolation

static text is the evil