Topic: SVP with Vapoursynth: unable to init GPU-based renderer
When using Vapoursynth 64bit:
# Imports
import os
import sys
import vapoursynth as vs
core = vs.get_core()
# Import scripts folder
scriptPath = 'G:/Hybrid/vsscripts'
sys.path.append(os.path.abspath(scriptPath))
# Loading Plugins
core.std.LoadPlugin(path="G:/Hybrid/vsfilters/FrameFilter/Interframe/svpflow2_vs64.dll")
core.std.LoadPlugin(path="G:/Hybrid/vsfilters/FrameFilter/Interframe/svpflow1_vs64.dll")
core.std.LoadPlugin(path="G:/Hybrid/vsfilters/SourceFilter/LSmashSource/vslsmashsource.dll")
# Import scripts
import havsfunc as havsfunc
# Loading F:\TestClips&Co\test.avi using LWLibavSource
clip = core.lsmas.LWLibavSource(source="F:/TESTCL~1/test.avi", format="YUV420P8", cache=0)
# making sure input color matrix is set as 470bg
clip = core.resize.Point(clip, matrix_in_s="470bg")
# making sure input color range is set to TV (16-235) scale.
clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
# adjusting frame count with Interframe/SVP
clip = havsfunc.InterFrame(clip, Preset="fastest", NewNum=60, NewDen=1, GPU=True)
# Output
clip.set_output()
I get: "SVSmoothFps: unable to init GPU-based renderer - code 255" any clue what I'm missing? (Got an NVIDIA Geforce 980 Ti with driver version 381.65)
(Interframe works fine when using through 32bit Avisynth 2.6 MT)
Cu Selur