1 (edited by Maphuse 18-08-2017 12:31:52)

Topic: "No active playback" when using MPV

Hello!

I'm using the latest version of SVP 4 PRO on Win10 and wanted to give MPV a shot, but it doesn't seem to detect playback.
There is also no OSD and it's pretty obvious that SVP is not functioning.
I also tried "Open file via MPV", but the result is the same.
Changing admin privileges didn't help either.
Any help would be much appreciated.

Maphuse

Re: "No active playback" when using MPV

SVP's and mpv's log (via "--log-file=\some\path") should help

Re: "No active playback" when using MPV

Alright, I finally got around to testing this again and the SVP log does indeed throw up a number of error messages:

12:48:53.813 [i]: VideoPlayer: mpv connected, waiting for the video info...
12:48:54.307 [i]: VideoPlayer: mpv 0.26.0-dirty
12:48:54.355 [i]: Media: video 1920x1080 [PAR 1.000] at 23.976 fps [constant]
12:48:54.355 [i]: Media: codec type is AVC, YUV/4:2:0/8 bits
12:48:54.380 [i]: Playback: starting up...
12:48:54.384 [i]: Playback [f3de6dff]: Frame server (64-bit) C:\Program Files (x86)\SVP 4\mpv64\vapoursynth.dll
12:48:54.385 [i]: Playback [f3de6dff]: resulting video frame 1920x1080
12:48:54.385 [i]: Playback [f3de6dff]: 1 acceptible profiles, best is 'Automatic' [0]
12:48:54.422 [i]: Playback [f3de6dff]: enabled while video is playing
12:48:54.422 [i]: Profile: using auto values [1]
12:48:54.441 [i]: Playback [f3de6dff]: playing at 59.94 [23.976 *5/2] 
12:48:54.535 [E]: Playback [f3de6dff]: VS - Script evaluation failed:
12:48:54.535 [E]: Playback [f3de6dff]: VS - Python exception: SVSmoothFps: unable to init GPU-based renderer - code 255
12:48:54.535 [E]: Playback [f3de6dff]: VS - Traceback (most recent call last):
12:48:54.535 [E]: Playback [f3de6dff]: VS - File *src\cython\vapoursynth.pyx*, line 1821, in vapoursynth.vpy_evaluateScript (src\cython\vapoursynth.c:36464)
12:48:54.535 [E]: Playback [f3de6dff]: VS - File *C:\Users\****\AppData\Roaming\SVP4\scripts\f3de6dff.py*, line 52, in <module>
12:48:54.535 [E]: Playback [f3de6dff]: VS - smooth = interpolate(clip)
12:48:54.535 [E]: Playback [f3de6dff]: VS - File *C:\Users\****\AppData\Roaming\SVP4\scripts\f3de6dff.py*, line 35, in interpolate
12:48:54.535 [E]: Playback [f3de6dff]: VS - smooth = core.svp2.SmoothFps(input_m,super[*clip*],super[*data*],vectors[*clip*],vectors[*data*],smoothfps_params,src=input_um,fps=src_fps)
12:48:54.535 [E]: Playback [f3de6dff]: VS - File *src\cython\vapoursynth.pyx*, line 1713, in vapoursynth.Function.__call__ (src\cython\vapoursynth.c:34604)
12:48:54.535 [E]: Playback [f3de6dff]: VS - vapoursynth.Error: SVSmoothFps: unable to init GPU-based renderer - code 255
12:49:00.815 [i]: Playback [f3de6dff]: deleted

Does anyone with more knowledge have any idea what's going on?

I will create an MPV log next and post here if I see anything interesting.

Re: "No active playback" when using MPV

https://www.svp-team.com/wiki/FAQ#Error … d_renderer

Re: "No active playback" when using MPV

Thanks for the Link!

I was afraid of this... Nvidia drivers are so notoriously unstable that I always avoid touching them for as long as possible. Anyways, I'll give it a shot and reinstall them and report back.