1 (edited by Vyphox 18-03-2018 10:14:48)

Topic: Error: SVSmoothFps: unable to init GPU-based renderer [code 0x10002]

Hello,

I am now having issues with the above error. I have searched for all past threads on this isue and it seems like the only suggestion has been to use DDU to unistall the drivers. I have attempted this already but it has not worked. I am using a GTX 1080Ti and I have tried multiple graphics driver versions. I now have no idea on how to resolve this issue. The only possibility I can think of is the Windows Creators update screwing something up? But I believe I have had it working after the update and there also appears to be a few people who have SVP working on the creators update. Any assistance is greatly appreciated. I am running the lastest version of SVP4 Pro

Further Information: I have also noticed that this error pops up no matter what my GPU acceleration settings are. The error still shows up even when I turn GPU acceleration off.

Re: Error: SVSmoothFps: unable to init GPU-based renderer [code 0x10002]

You'd better send a report via SVP.

> The error still shows up even when I turn GPU acceleration off.

this's just not possible

---
BTW, if you're talking about VLC 3.0 and have both Intel IGP and normal video card then try to un-comment (remove "//") the following line in SVP 4\script\override.js file:

smooth.gpuid = 0;

Re: Error: SVSmoothFps: unable to init GPU-based renderer [code 0x10002]

Chainik wrote:

You'd better send a report via SVP.

> The error still shows up even when I turn GPU acceleration off.

this's just not possible

---
BTW, if you're talking about VLC 3.0 and have both Intel IGP and normal video card then try to un-comment (remove "//") the following line in SVP 4\script\override.js file:

smooth.gpuid = 0;

I have sent a report via SVP. That's exactly what I am thinking which is what makes the issue so perplexing. The error still shows up with GPU acceleration disabled. I normally use Potplayer but I've also tried with mpv and get a similar error in the SVP log.

Re: Error: SVSmoothFps: unable to init GPU-based renderer [code 0x10002]

you have a rendering device overridden in all the video profiles
and for some reason some device IDs are no longer valid (probably because of hardware changes)
just remove ("Do not change") / re-set "Rendering device" value

===
>  The only possibility I can think of is the Windows Creators update screwing something up?

As I can't see Intel's OpenCL device in the list, the update may screw the Intel video driver, and this's the reason why device IDs are "shifted".

5 (edited by Vyphox 19-03-2018 09:12:30)

Re: Error: SVSmoothFps: unable to init GPU-based renderer [code 0x10002]

Chainik wrote:

you have a rendering device overridden in all the video profiles
and for some reason some device IDs are no longer valid (probably because of hardware changes)
just remove ("Do not change") / re-set "Rendering device" value

===
>  The only possibility I can think of is the Windows Creators update screwing something up?

As I can't see Intel's OpenCL device in the list, the update may screw the Intel video driver, and this's the reason why device IDs are "shifted".

Sorry but where do I "just remove ("Do not change") / re-set "Rendering device" value"? Also the intel thing may be because I disabled my integrated GPU in bios like 6 months ago.

I have also now tried uninstalling and reinstalling SVP 4 Pro and DDU again with older Nvidia drivers that I know have worked in the past


Edit: Oh... I have now found the option and see what you mean. Thank you for your support!

Re: Error: SVSmoothFps: unable to init GPU-based renderer [code 0x10002]

Reselect GPU here (or use 'Do not change' value):

Post's attachments

Rendering device in SVP profile.png, 56.48 kb, 666 x 791
Rendering device in SVP profile.png 56.48 kb, 407 downloads since 2018-03-19