Topic: Process Use Spike

So SVP has worked almost flawlessly for me for years, with the single application i use it with, Potplayer.

But i have to shut down SVP when using some applications, because it's process use spikes by 15-30% when i run certain application, namely games.
I can only assume that it hooks into any applicable application that is not manually blacklisted, causing it to spike.
This could be fixed by a simple "Blacklist all but.." option, that sadly isn't in SVP, which i find odd.

All this launching and terminating of SVP is extremely bothersome, and i often forget to re-launch it after having to shut it down.
Not to mention the lag i get in games because i either forget to terminate SVP, or don't know it's happening before i see what it's doing in a new game.

By posting here, i'm hoping for somany kind of resolution, to this problem.

Kindly
-X33STORM

Re: Process Use Spike

any records in SVP's events log?

3 (edited by X33STORM 15-05-2018 15:44:54)

Re: Process Use Spike

Quick test showed just this after opening, playing shortly and closing game, don't know if it triggered the spike tho. Likely didn't, have to test further.

17:41:28.075 [i]: Screens: updating information, 2 screen(s) found
17:41:28.136 [i]: Screens: screen 1 - 1920x1080 @60.002 Hz [using OS refresh rate], x1.0 [72 DPI]
17:41:28.136 [i]: Screens: primary screen is 0
17:41:28.137 [i]: Screens: screen 0 - 1920x1080 @60.003 Hz [using OS refresh rate], x1.0 [72 DPI]
17:41:28.137 [i]: Screens: primary screen is 0
17:42:38.946 [i]: Screens: updating information, 2 screen(s) found
17:42:40.866 [i]: Screens: screen 1 - 1920x1080 @60.004 Hz [measured], x1.0 [72 DPI]
17:42:40.866 [i]: Screens: primary screen is 0
17:42:41.582 [i]: Screens: screen 0 - 1920x1080 @60.003 Hz [measured], x1.0 [72 DPI]
17:42:41.582 [i]: Screens: primary screen is 0