1 (edited by AutumQueen92 04-02-2020 16:26:26)

Topic: SVP not using discrete graphics

I changed the rendering device and GPU acceleration to my discrete Radeon RX 560X but only the Vega 8 graphics seem to be doing all the work.

I am running Windows 10 on an ASUS TUF FX505DY, media player is potplayer 64-bit. Everything is on the basic setup and works out of the box, I just see the Vega 8 being used more while the RX being barely touched.

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Re: SVP not using discrete graphics

How did you change rendering device to your discrete GPU?
I know only one way - is to phisically connect your display to it's out.
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I see no files attached.

Re: SVP not using discrete graphics

MAG79 wrote:

How did you change rendering device to your discrete GPU?
I know only one way - is to phisically connect your display to it's out.
---

I see no files attached.


In the settings, isn't there an option to set rendering device.
I also set GPU acceleration to the discrete GPU, but nothing changed

Re: SVP not using discrete graphics

GPU can be used in several tasks: decoding, frames calculating, rendering.
In SVP menu GPU-acceleration you are selecting device for frames calculating.
See more: https://www.svp-team.com/wiki/GPU_Compatibility

Your discrete graphics Radeon RX 560X is powerful enough to SVP task. So you will get GPU load far from 100%. Is it what you expect?
You can disable GPU-acceleration in SVP and enable it again to get difference.

I think your Vega 8 is used more than RX because of it used for rendering.
You need to move rendering work to your discrete GPU. To do this disconnect your display from MoBo and connect it to Radeon RX 560X output.