Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!
Update: My VR headset also has increased CPU and decreased GPU usage effectively spreading resource usage across both CPU and GPU. I checked my Nvidia settings and there are still no changes. So this might be some kind of Microsoft/Nvidia optimisation.
So I think this is actually an SVP fix for image scaling rather than a Nvidia/Microsoft fix. I mentioned previously that I had issues with Dr Strange 2 but that's because it was 3D SBS and for whatever reason SVP did not handle it correctly. But since the latest updates, it is handled in the same way as files of the same resolution in other 3D and non 3D formats. Correct scaling is responsible for the improvement I see with my GPU, not Nvidia/Microsoft.