Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!
@Blackfyre
So here is a general buying advice for everyone, and a bit prediction of the future - and I'm 99 % sure I will be correct with that:
https://www.tomshardware.com/pc-compone … 12-bit-bus
https://wccftech.com/nvidia-24-gb-gefor … s-spotted/
So given how big greedy fuckers the AMD & Nvidia execs have become since 2018's Turing generation (prices weren't nearly as bad from 2000 - 2018), that nvidias is a first a "machine learning company" (marketing "AI") now, and that the leaks from twitter user "kopite7kimi" are 90 % always correct, I think with certainty the upcoming RTX 5080 won't be enough.
The measly 10k Shading units & Tensor Cores won't do it, given rtx 4090's 16384 shading units and 512 Tensor Cores aren't able to handle it.
Nvidia's milking strategy will likely again be releasing "super" graphics cards lineup in 2026, so a future "rtx 5080 Super" with ~ 14k Shading cores and ~ 450 Tensor Cores might be able to run current RIFE's 4.15 to 4.26 models.
But given how the RIFE developers are always matching their models and keep increasing their ML & inference demand, I wager to say that for future RIFE models, running them on the same resolutions near 4K-UHD 48 - 60 fps, the future top dog GPU-die in the rtx 5090/6090 will be needed again
And btw. Nvidias engineers won't be able to do miracles with this upcoming consumer rtx 5000 generation. The measly lithography node jump from 5nm to 4nm, will maximum give 20 - 25 % more performance (already the same for their Blackwell ML lineup, that's why they glued two Blackwell GPU-dies together and can now market x2 performance).
At best, they will crank up their Tensor- and RT-cores amount by 30 - 40 % this generation (because they prioritize Machine Learning and Ray/Path tracing performance over rasterization performance), and that's it.
So better wait for 2027 rtx 6000 lineup, because this will be a big overall jump again.
Maybe, maybe, maybe, thus RIFE's developers will see it the same way as me, and change their doing and will match their upcoming models, so at least the rtx 4090 will continue be able to handle the ~3840 x 1600 resolution at 48 fps, and the rtx 5090 at 60 fps (including 4K-UHD, which is 3840 x 2160), for their future models.
I can't know that. Someone would have to ask them.
In other words: The overall performance/efficacy jump from e.g. Nvidias rtx 3090 -> rtx 4090 (xx102 to xx102 gpu-die) was only so large (thus performance for RIFE models) because they switched from Samsungs 8nm lithography node (which is almost equal to TSMC's 12 nm node), to TSMC's 5 nm node; so 12 nm to 5 nm. This time it's from 5nm to 4nm.
So it's obvious for me that this generation, far far less people will buy the consumer RTX 5000 series.