2,251 (edited by youngm 15-02-2025 06:05:05)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Are you using the 4.25 (V2 included) heavy model? Apparently that does not work with the new libs.

Hmm....I'm using 4.25 V2 regular not heavy. I tried a few other models and they seem to behave the same.

Actually after doing a bit more testing it appears that a threshold of 6% does seem to detect most scene changes. But anything higher it fails to detect. Prior to the update my threshold was set to 15% for anime and that seemed to be working very well.

6% seems to be too sensitive. Perhaps I now need to somehow set a value between 8% and 6% to get the same scene change sensitivity I used to get with 15%. Is it possible to set sensitivity values outside the stock dropdown?

2,252

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

youngm wrote:

Is it possible to set sensitivity values outside the stock dropdown?

Take a look at Application settings / Additional options / All settings.

There is a bunch of settings you can finetune.
It is the "fire_sc" property name you want to look for in Video profiles.
Note there may be more profiles so you need to match those.

2,253 (edited by youngm 18-02-2025 01:08:18)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Honza wrote:

Take a look at Application settings / Additional options / All settings.

This hint prompted me to finally look deeper into the motion vector algorithms. I'd tried them before but configured out of the box they seemed to do a poor job of detecting scene changes. So, I started playing around with "smooth.scene.limits.blocks" and it seems a lower value of 10 or 15 works much better for me than the default of 40 for some reason. I'll keep testing but it makes me wonder why smooth.scene.limits.blocks isn't configurable in the UI? Are there other motion vector settings I might tweak to dial it in further?

2,254

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Hi, someone knows what change on the Rife 4.0-2 that we receive in the SVP maintenance app ?

2,255

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

vulcan version updated

2,256

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

I was benchmarking some glsl shaders vs onnx models versions of the same upscalers in vapoursynth, and I noticed the inference based upscaling was way faster despite being the same model with equal weights and parameters, ArtCNN C4F32. I wonder if there's any interest in giving svp users options to add to the VS filterchain before the output is sent to the player.

2,257 (edited by Sach 21-02-2025 16:32:50)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Hello,
I updated Vsmlrt with RIFE 4.26 v2 and akarin.dll.
I use MPC-HC with the Vapoursynth filter and TRT.
Now, I get some artifacts, and the subtitles wiggle with flickering.
If you look at the letter C, it's not entirely clear.
Do you have any solutions?

Also, when duplicate frame removal is activated, the video doesn't render.

Edit 1:
I uninstalled and reinstalled everything, but the same issue persists.
I used the files from the initial installation and the new ones from VSMLRT, akarin.dll, rife.dll, etc.

Edit 2:
I didn't find a solution for that, so I switched to RIFE v4.25, and it works perfectly.

Post's attachments

Untitled.png, 203.56 kb, 656 x 184
Untitled.png 203.56 kb, 29 downloads since 2025-02-21 

2,258 (edited by osudahiuhsdfg 22-02-2025 00:14:24)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Does this look good for RIFE with a 5080? I get dropped frames at 48fps sometimes but if it's overclocked it seems fine. Any settings that would improve performance enough to permit 60fps? I'm using madVR so it's demanding.

https://i.postimg.cc/SRVW71gm/111.png

2,259 (edited by RickyAstle98 22-02-2025 05:45:50)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

osudahiuhsdfg wrote:

Does this look good for RIFE with a 5080? I get dropped frames at 48fps sometimes but if it's overclocked it seems fine. Any settings that would improve performance enough to permit 60fps? I'm using madVR so it's demanding.

https://i.postimg.cc/SRVW71gm/111.png

1) Use v2 models (15% faster without quality difference)

2) Use multipliers instead fixed refresh rate (30>48 have double performance penalty than 30>60 for example)

2,260 (edited by lbc.singer.98 22-02-2025 07:09:54)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Just have a fun practice to share. Sometime we have to sacrifice some clarity (resizing or downscaling) for smoothness over RIFE, especially for high resolution videos. The nvidia VSR is actually worth to be on for that. It compensates notably for the clarity loss. If the RIFE has already drained the computational power, just insert a budget second video card for VSR. I am on 7900xt (for vulkan RIFE) with 3060ti (for VSR). The VSR would be applied after the interpolation.

My video renderer is Dx11 configured to run on 3060ti. My video player is PotPlayer. Decoding with software. HDR Passthrough tested. Linked screengrab is taken on a video playback downscaled to FHD then cropped, interpolated and upscaled to WQHD. https://i.postimg.cc/W4LC1ggf/SVP-2.png

However, although the VSR is able to increase clarity, it also creates new artifacts. So I would suggest if only a small downscale is performed, use Lanczos or Bicubic to upscale. If need FHD to UHD, VSR may perform better.

2,261 (edited by dawkinscm 22-02-2025 11:20:05)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

lbc.singer.98 wrote:

Just have a fun practice to share. Sometime we have to sacrifice some clarity (resizing or downscaling) for smoothness over RIFE, especially for high resolution videos.

Do not put downscaling in the same category as "resizing".Resizing and upscaling can make images look worse. But in general,  downscaling, especially a "small downscale" does not sacrifice anything and it can actually improve how an image looks. If the image does look worse then you are probably using a too sharp downscaler. So with proper use, it is very unlikely that most people would see an obvious difference between the original and the downscaled version even if you are pixel peeping.

2,262

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

osudahiuhsdfg wrote:

Does this look good for RIFE with a 5080? I get dropped frames at 48fps sometimes but if it's overclocked it seems fine. Any settings that would improve performance enough to permit 60fps? I'm using madVR so it's demanding.

https://i.postimg.cc/SRVW71gm/111.png

drop at 4K ?

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

RickyAstle98 wrote:
osudahiuhsdfg wrote:

Does this look good for RIFE with a 5080? I get dropped frames at 48fps sometimes but if it's overclocked it seems fine. Any settings that would improve performance enough to permit 60fps? I'm using madVR so it's demanding.

https://i.postimg.cc/SRVW71gm/111.png

1) Use v2 models (15% faster without quality difference)

2) Use multipliers instead fixed refresh rate (30>48 have double performance penalty than 30>60 for example)

Hi where are v2 models? I don't see anything about that in the settings on that page. Also, I would love to do 60FPS but as I mentioned I can barely do 48fps.

2,264 (edited by RickyAstle98 22-02-2025 19:07:52)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

osudahiuhsdfg wrote:
RickyAstle98 wrote:
osudahiuhsdfg wrote:

Does this look good for RIFE with a 5080? I get dropped frames at 48fps sometimes but if it's overclocked it seems fine. Any settings that would improve performance enough to permit 60fps? I'm using madVR so it's demanding.

https://i.postimg.cc/SRVW71gm/111.png

1) Use v2 models (15% faster without quality difference)

2) Use multipliers instead fixed refresh rate (30>48 have double performance penalty than 30>60 for example)

Hi where are v2 models? I don't see anything about that in the settings on that page. Also, I would love to do 60FPS but as I mentioned I can barely do 48fps.

You can download v2 models here: v1/v2 packages!

https://github.com/AmusementClub/vs-mlr … nal-models

Newest models like 4.25 heavy, 4.25 twice as much demanding than older legacy 4.4 - 4.9 models, 4.9 model is very acceptable for any videotypes, 4.15v2 lite for fast action movies!

Barely 48 fps but you used FIXED refresh rate which isnt multiples, when you tried 25>48 or 30>48 RIFE engine do more work before frames divided to output!

If you hit barely 48 fps with exact multiple of x2 for example, thats GPU issue, my 4070 can run nearly 1800p video (4.9v2) with x2 mode on 1 thread, which is enough for 2160p x2 conversions with 2 threads!

With v2 models you basically no need GPU overclock, also you supposed to use TRT boost option which gives another 5% extra performance, since engine build for exact container resolution!

2,265 (edited by _hazoR_ 24-02-2025 20:53:16)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

I've tried to download the last vsmlrt-cuda replacing the standard rife folder but the video interpolation seems not working with my 5090.
Any tips?
I've configured it in the past without problems with a 4060.

Edit: It works but only with MPV and not with MPC-HC

2,266 (edited by osudahiuhsdfg 25-02-2025 03:23:24)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

RickyAstle98 wrote:
osudahiuhsdfg wrote:
RickyAstle98 wrote:

1) Use v2 models (15% faster without quality difference)

2) Use multipliers instead fixed refresh rate (30>48 have double performance penalty than 30>60 for example)

Hi where are v2 models? I don't see anything about that in the settings on that page. Also, I would love to do 60FPS but as I mentioned I can barely do 48fps.

You can download v2 models here: v1/v2 packages!

https://github.com/AmusementClub/vs-mlr … nal-models

v2 looks very different to install than SVP in general. Does this replace v1 in a permanent way? I was hoping to just use a drop-down inside the program

2,267 (edited by RickyAstle98 03-03-2025 16:33:21)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

@Chainik

What happens after recent updates? Transcoding now broken!

VapourSynth encountered a fatal error: Filter SVSmoothFps declared the size 1280x736, but it returned a frame with the size 1280x720 (WTF)

Same happens for any declared sizes with returned frame sizes! I understand that triggers because of RIFE_SC method but previously did not!

2,268

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

please update now

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Chainik wrote:

please update now

Thanks! It worked now!

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

@Chainik. I have the latest update, but Transcoding is still broken for me. I even tried with a video I already transcoded earlier, same error.

04:38:40.342: ===== Starting mpv ======
04:38:40.342: Command line: C:\Program Files (x86)\SVP 4\mpv64\mpv.exe D:/Mufasa The Lion King (2024) [2160p] [4K] [WEB] [5.1] [YTS.MX]/Mufasa.The.Lion.King.2024_SplitVideos/Mufasa.The.Lion.King.2024010.mkv --o=D:/Mufasa The Lion King (2024) [2160p] [4K] [WEB] [5.1] [YTS.MX]/Mufasa.The.Lion.King.2024_SplitVideos/Mufasa.The.Lion.King.2024010.SVP.temporary.mkv --no-audio --no-sub --no-sub-auto --input-ipc-server=mpvencodepipe --input-media-keys=no --no-msg-color --video-crop=0x0+0+0 --vf=vapoursynth:[C:\Users\Peter Egunjobi\AppData\Roaming\SVP4\scripts\ffff.py]:4:7 --of=matroska --ovc=hevc_nvenc --ovcopts=b=77059334,preset=slow,rc=vbr,maxrate=100177134,bufsize=154118668,time_base=1000/60000,threads=7
04:38:40.389: ● Video --vid=1 (hevc 3840x2080 24 fps) [default]
04:38:40.389: ○ Audio --aid=1 (aac 6ch 48000 Hz) [default]
04:38:40.389: ○ Subs --sid=1 --slang=eng 'SDH' (subrip) [default]
04:38:42.755: [autoconvert] Converting yuv420p10 -> p010
04:38:42.905: VO: [lavc] 3840x2080 => 3855x2080 p010
04:38:42.905: [vo/lavc] Opening encoder: NVIDIA NVENC hevc encoder [hevc_nvenc]
04:38:43.289: [encode] Opening output file: D:/Mufasa The Lion King (2024) [2160p] [4K] [WEB] [5.1] [YTS.MX]/Mufasa.The.Lion.King.2024_SplitVideos/Mufasa.The.Lion.King.2024010.SVP.temporary.mkv
04:38:43.289: [encode] Opening muxer: Matroska [matroska]
04:38:43.403: V: 00:00:00 / 00:10:01 (0%) {1.8min 0.0MB}
04:38:44.712: [ffmpeg] matroska: pts (50) < dts (67) in stream 0
04:38:44.712: [encode] Writing packet failed.
04:38:46.063: Exiting... (Interrupted by error)
04:38:46.187: (!!!) Intermediate file may be broken: D:\Mufasa The Lion King (2024) [2160p] [4K] [WEB] [5.1] [YTS.MX]\Mufasa.The.Lion.King.2024_SplitVideos\Mufasa.The.Lion.King.2024010.SVP.temporary.mkv

2,271

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

masterpdon

this is completely different error, even not connected with RIFE
ffmpeg complains about timestamps in a source file

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Could someone explain to me the differences between 4.16 lite, 4.18, 4.25, 4.4, 4.6, and 4.8?

And what should I use for processing of scene changes?

FYI I want 48FPS at 4k with madVR with an RTX 5080

I am using 4.6 right now and I can get 48FPS just barely and I get some gltch frames in MPC-HC

2,273 (edited by Honza 04-03-2025 19:24:23)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

osudahiuhsdfg wrote:

And what should I use for processing of scene changes?

FYI I want 48FPS at 4k with madVR with an RTX 5080

I use SVP motion vectors.

And since I run true 10-bit capable 4k LCD, I stopped using madVR - it is slow and actually not needed in my use case.
MPC Video Rendered is HDR capable and doing just fine. With  4k source, there is no need for up-scaling nor tone-mapping or SDR conversion, color output of HDR is EXCELENT.
Use your GPU to do the FPS using RIFE models.

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

After the update, when switching to the Frame Size tab, the video starts to stutter, smoothing is disabled, it slows down, and incomprehensible text appears in the corner. This did not happen before the update

Post's attachments

2025-03-05_173230.jpg 219.74 kb, 10 downloads since 2025-03-05 

2,275 (edited by flowreen91 05-03-2025 16:47:08)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

pensioner600 wrote:

when switching to the Frame Size tab

i remember bumping into something similar months ago when i played with that menu
i suggest to select a configuration on that menu then restart SVP to apply it, probably it happens cause of the resizing that happens while the video is already running

average user just plays the video once so RIFE keeps same width/height from start to end of video